Launched as part of the London Games Festival, on April 6th 2016, the eGames is an international video gaming (esports) tournament where national pride is the prize.
A two day eGames showcase took place in British House during the Rio Olympics, on August 15th and 16th August with support from the British Government. The opening event was in the presence of Secretary of State, Karen Bradley MP, DCMS.
Women In Games works to recruit, retain and support the progression of women in the games industry by positively and actively promoting female role models and giving encouragement and information to those women seeking to work in games.
Women in Games was incorporated as a “not for profit” or Community Interest Company under the UK’s Companies Act 2006 on 2 June 2011.
The International Game Developers Association (IGDA) is the largest non-profit membership organization in the world serving all individuals who create games.
2557 companies and freelancers are Wired Sussex Members and we work with them to support the development of a successful regional digital cluster. Based in Brighton, we deliver a wide range of services, initiatives and networks designed to assist our Members both individually and collectively.
Cambridge Game Creators (CGC) is the most active community of professionals and hobbyists who create, use, or have an interest in computer graphics, visualization, simulations, and games. Creative and technical experts of all disciplines with an interest in interactive graphics, visualization, simulations, games, or virtual worlds come together to share thoughts, network, and above all have fun.
Birmingham Science Park Aston was founded in 1982 and as such is the UK’s third oldest science park. Located in its urban location within central Birmingham, it offers 250,0000 sq ft of accommodation over 14 acres.
Birmingham Science Park Aston is wholly owned by Birmingham City Council. To give the Park a new dimension, provide clarity and pave the way for the £35 million Digital Plaza development, from 2013 it is being presented as two campuses; the Science & Technology Campus and the Innovation Birmingham Campus.
The DNA is a young, rapidly-growing association of individuals and companies developing social and networked out-of-home entertainment applications, found in amusement and theme parks, retail centers, educational institutions and sports, fitness and leisure facilities.
Games Business Facilitating Network
Using various social networks including LinkeIn, Ning, Facebook and Twitter WGE has beecome THE place where the World's Video Game, TV/Movie, Gaming and Mobile Industry Professionals meet, exchange ideas, educate, advocate and create business opportunities.
LinkeIn Group: http://linkd.in/9lvl1v
Founded in 2005, the Casual Games Association is a professional international trade organization providing educational resources and community support for those involved in creating games for the mass market consumer. Casual games are found on a myriad of platforms including personal computers, video game consoles, mobile phones and handheld devises.
What is AIME?
AIME is a UK based not-for-profit trade organisation representing the commercial interests of member companies involved in the interactive media and entertainment industry – where consumers interact or engage with services across converged media platforms, and pay for services or content using a variety of micropayment technologies.