We're making games with heart in 'em. Games that tell stories in interesting ways, that make players think, and that remain in their heads when they've finished playing.
Narrative is very important to us, whether told through dialogue, or the environment, or left largely open to you. We want to create games that conjure the feeling of textures: warm sand betwen toes. Snow underneath boots. Grass and corn and wood and metal and wind.
Our inspiration ranges from games and films, to the noise shoes make on shiny mall floors, and that story the girl with the ponytail told me at the party years ago.
Up in the Tall Trees headquarters, perched high in the canopy, we're working on some really interesting projects and we can't wait to tell you about them.