Disability is a mismatch between a person and their environment, cost resulting in barriers performing day-to-day tasks, including gaming. These barriers are often unnecessary. Accessibility simply means avoiding those unnecessary barriers.
Now in their 15th successful year, the MCV Awards are the UK’s only computer and video games awards that recognise games publishing, retail, distribution, marketing, PR, events and media – all parts of this industry we love.
This training course provides an overview of how to determine market size, growth and share, as well as project and forecast where it's going - or at least likely to go. It's part art, and (increasingly) part science!
Invitation to developers and publishers to join the call to hear about the latest IP infringement topics, services available to members and discussions on specific topics that concern the games industry
LGF 2017 will take place from 30 March to 9 April 2017. We’re expecting to reach at least 50,000 with the event next year after a breakthrough start in April 2016 that saw 38,000 attend the first London Games Festival.
The Mixed Reality subgroup supports the needs and interests of Ukie members working in the Mixed Reality space, covering Virtual Reality, Augmented Reality and other related technolgies, and the wider Mixed Reailty industry.