Our members

Our members make us what we are. 

We represent almost 400 games businesses, from large format holders such as Microsoft, Sony and Nintendo and all the biggest global games publishers to promising small start-ups, rising stars and established bigger studios creating some of the best games in the world.

If you’re a businesses that makes or sells games in the UK or provides services or support to the UK games industry you can be part of the network. 

Why join Ukie?

Azubu

Azubu is the global destination for premium eSports action, programming, news and analysis on any device. With its superior video player, Azubu can provide high definition, lag-free action from the major tournaments, teams and players alongside a range of related programs to multiple devices worldwide. This experience is enhanced by in-depth editorial and statistics, offering unrivalled insight into the latest action from the world of eSports, and the opportunity to interact seamlessly with others via real time chat.

British Esports Association

The British Esports Association is a not-for-profit organisation designed to support and promote esports in Britain, with a focus on the grassroots level.

The aim is not to push esports as a sport, or as a rival to traditional sport, but as a credible activity in its own right which can have positive cognitive and other benefits when done in moderation. Esports also promotes teamwork and communication, develops communities and provides jobs. See our careers advice section here.
Our three aims are to: 

Dignitas eSports UK

Our goal is to further develop our reputation as one of the best and most professional gaming teams in the world.

Team Dignitas was formed in September 2003, after the merger of two excellent Battlefield 1942 teams. The new ‘Dignitas’ Battlefield team went on to be very successful and after attending CeBIT (2004) we held discussions with ABIT and within a few months we had secured our first sponsor.

Edge Esports Ltd.

Edge Esports connects games, teams, leagues and brands to each other using smart contracts.

We have provided consultancy services to brands like adidas, Mishcon de Reya and the Royal Bank of Canada.

We have connected sponsors like Three Mobile, Four Star Pizza and Lucozade to esports properties.

We connect players to professional teams like Lightning Pandas.

We have run influencer campaigns for brands like EA, Epic Games, HyperX and Netease.

 

ELC

Esports specialists, we create content at our studios and host tournaments and events on our Mobile Gaming Arena, Big Betty. Big Betty is a fully functioning stage, with casting cabin and 4k Streaming studio that can be driven anywhere in Europe. Bringing esports to the players.


In addition to this we have Gaming Arenas in the US, Europe and China. Our flagship Arena in Vegas hosted the Ninja 18 event earlier this year that set the world streaming record.

epic LAN

The team behind epic.LAN has been involved in running UK gaming events since 2003.
 
To gamers, epic.LAN events are often the first step in their esports career, either as a player, talent or backstage staff. epic.LAN hosts community LAN gaming events of varying sizes around the UK with a balance of competitive and casual gaming across a range of titles and platforms.

FACEIT

At FACEIT our team is everything. The current team includes a bunch of latest-generation development warriors, some design jedis, a few lazy business guys and some gaming veterans. Our common passion for online games helped us becoming a close group of people that share this culture of “working hard and playing harder”. We had tons of fun building the company from scratch and never stopped.

Gfinity

Formed by gamers and with the backing of successful investors, Gfinity was created to help push eSports within the UK to a professional level, to raise awareness and to provide an arena for gamers to showcase their talent.

Gfinity was launched as a company in early 2013 and plans were immediately set in motion to deliver events and user experiences unlike any that had been seen in European eSports before it.

Heaven Media

Heaven Media is a marketing agency that specialises in Online Gaming and eSports. We exist to help consumer brands genuinely engage the new generation of consumers for whom gaming is culturally fundamental and who can’t be reached through traditional media. Heaven Media provides solutions spanning the full range of content creation, influencer and eSports sponsorship and event delivery. Our team includes leaders and specialists from each marketing discipline, each with extensive personal experience of gaming as well as a profound understanding of how to motivate this new generation.

Multiplay

Multiplay is a leading specialist in online game server hosting. Our hybrid cloud technology powers some of the world’s largest online games, automatically scaling to meet global player demand. The hybrid approach seamlessly blends a global network of bare metal servers with the flexible burst capacity from the leading cloud providers. A 24/7 team of gaming specialists provide round-the-clock monitoring and support to ensure players around the globe get the very best online gaming experience.

Who we work with

National Student Esports (NSE)

NSE is the official body for university esports. It was established in partnership with British Universities and Colleges Sport (BUCS), the governing body for university sport. BUCS provide NSE with exclusive access to their higher education network and infrastructure.

NSE aims to create the best university esports experience worldwide by providing tournaments and digital community infrastructure; supporting the development of on-campus societies; and connecting student leaders with industry.

 

Riot Games

We aspire to be the most player-focused game company in the world. We were established in 2006 by a couple of entrepreneurial gamers who believe player-focused game development can result in awesome games. In 2009, we released our debut title, League of Legends, to critical and player acclaim. Over 100 million play every month.

We know players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.

The National University eSports League

As students we were frustrated with the lack of opportunities to express our interest in esports whilst at university, so back in 2010 we decided to change this. We wanted to provide everyone at university in the UK with the opportunity to:

  • Represent their university at esports
  • Meet likeminded people who share their passion for esports and have fantastic experience
  • Help gain useful experience and skills from within the esports industry