Our members

Our members make us what we are. 

We represent over 450 games businesses, from large format holders such as Microsoft, Sony and Nintendo and all the biggest global games publishers to promising small start-ups, rising stars and established bigger studios creating some of the best games in the world.

If you’re a businesses that makes or sells games in the UK or provides services or support to the UK games industry you can be part of the network. 

Why join Ukie?

Freejam Games

Freejam was founded in Portsmouth, UK by five guys with a solid belief in one simple game idea ‘Robocraft’. We pooled our combined 52 years of traditional games development experience, came up with great idea and by incorporating a new lean-start-up philosophy etched into our brains we were set free to innovate.

Freekstorm

Freekstorm is a family studio of British indie game developers, based in Norfolk, U.K. and founded in 2008.

After successfully creating a short animated film “Doctor Kvorak Destroyer of Worlds” for an international film festival in 2009, they  realised that they were rather attached to their dastardly green friend and decided to continue his adventures in the form of a game. They have been working on Doctor Kvorak ever since, along with the help and support of their family, who all play active roles in developing the game. 

Fusebox Games

Fusebox Gmaes turns the world's greatest TV shows into narrative mobile games, fusing television and mobile for the connected generation.

Our free-to-play, social games give millions of TV fans new ways to engage with their favourite shows, creating a shared platform for storytelling and adventure.

Future Games of London

The App Store arrived in July 2008. At the time we thought this would revolutionise how people accessed and played games. We immediately started work to prepare the foundations for what became Future Games of London. The company was formed in 2009 with the exclusive plan to build games for this new smart phone era. We wanted to publish innovative, original and mass market content to what we could see would become an ever-increasing global audience.

We could never have imagined how big the market could become. The industry is now expecting 1 billion smart phones by 2015!?

FuturLab

FuturLab is an award winning game studio developing original IP and doing work for hire.

Ethos We pride ourselves on developing the most engaging ideas, and always seek to elicit three levels of response from our target audience:

  1. Cool!
  2. Ah, I see!
  3. Damn, that’s really clever actually…

We’ve been hearing this response for over 10 years. We never get tired of hearing it, and we work very hard to ensure we keep hearing it in future.

GameFace Labs

Partnered with Nvidia, GameFace Labs has created CORE: a cross-platform, mobile supercomputer capable of playing VR, AR and 2D Android content on the go, or plugged into a television. With driver support for market leading VR and AR headsets, CORE will allow users to plug their existing hardware into a single device and supports both mobile use (when plugged into a headset), as well as set top box mode when plugged into a display.

GLITCHERS

GLITCHERS was founded with the intention of creating products that have real purpose and make some kind of creative or technological leap.

Our passion for doing this has seen us releasing lots of our own ideas – and that has led to collaborations with some of the world’s most forward-thinking people, institutions and brands.

We ruthlessly strive to only ever produce fresh and engaging content we truly believe in.

Glowmade

WE ARE A TINY STUDIO BUILDING A BIG GAME ABOUT ADVENTURING AND CREATING.

VETERANS OF THE UK GAMES SCENE, PREVIOUSLY WE HAVE WORKED ON THE ROOM, TOMB RAIDER, FABLE, LITTLEBIGPLANET, BLACK AND WHITE, AND TEARAWAY.

Goldborough Studio

Goldborough Studio is an indie dev studio that creates games and character led content using pencils, pixels, knowledge and a little magic. 

The studio is currently working our first internally developed console game - Yami

Our main creative studio is in Lawrenny, West Wales and we have small satellite office in Euston, Central London.

Goldborough Studios

We formed Goldborough Studio in 2012 to make character led content and games. To date we have been lead designers on 10 game projects and built 5 games on Mobile, Web, PC & Console platforms.

We are id@Xbox partners and we are currently working it’s first internally developed console game - Yami.

Our main creative studio is in Lawrenny, West Wales and we have small satellite office in Euston. 

Good Catch

Good Catch is a brand new game developer and publishing company creating high quality, entertainment focused games across multiple platforms for global audiences.

With headquarters in Shepherds Bush, London, Good Catch are building on an established, talented team driven by creativity and energy to turn great ideas into great experiences.

Gram Games

At Gram games, we have one goal, and one passion: to have fun, and to turn that fun into top-notch games by people around the world. Since our founding in 2012, we have worked to take that passion and build a company culture around it.

Ground Shatter

Ground Shatter is an independent games developer. It is a supercut of every three-point landingfrom popular media. Ground Shatter is the feeling of finding a Neo Geo MVS amidst the cranes and pushers of a sea-side arcade.

If Ground Shatter was a caring, nurturing parent it would be your mum. If it was an insult it would be "your mum".

Hardlight

We work from a brand new, custom designed and open plan studio in the heart of Royal Leamington Spa – a thriving town with a bustling game-development scene. We’re a small, dedicated bunch with drive, passion and creativity. First and foremost Hardlight is known for bringing SEGA’s much loved blue mascot to the mobile domain, but we have much more up our sleeves to come.

Since formation, we are extremely proud of how our teams’ knowledge and expertise in developing for mobile platforms has grown.

Humain

Humain delivers 3D computer animated characters and character related services and technologies to the world’s leading game developers and filmmakers. Our credits include some of the most iconic films in recent history, Avatar, Harry Potter, Pirates of the Caribbean, Transformers, and Star Wars.

Hutch Games

Hutch is a collective of passionate designers, engineers and artists who all share the same obsession: we're hell bent on making action-packed, visually stunning games that can be played and enjoyed by everyone. We develop these games from instinctive, aspirational ideas and themes. 

Over time they're iterated, moulded and sculpted from the feedback of our players and live analytics. We use data to assist creativity, not replace it. For us constantly learning is a vital part of the way we work. And we find it hugely rewarding.

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