Our members

Our members make us what we are. 

We represent almost 400 games businesses, from large format holders such as Microsoft, Sony and Nintendo and all the biggest global games publishers to promising small start-ups, rising stars and established bigger studios creating some of the best games in the world.

If you’re a businesses that makes or sells games in the UK or provides services or support to the UK games industry you can be part of the network. 

Why join Ukie?

1939 Games

1939 Games is a small game development studio based in Reykjavík, Iceland. We are focused on WWII gaming experiences and are currently working on a digital collectible card game that goes by the name of KARDS. The game will draw familiar elements from the card game genre and fuse them with classic WWII gaming for an elegant, action packed and fun card game. 1939 Games was founded around the KARDS project in 2015 by former CCP veterans.

3dnative

We are creators of a wide range of digital services and provide our clients with incredible solutions, products for websites, serious games, databases, virtual environments, augmented reality and virtual reality.

A Brave Plan

Video Game Developer and Production Company founded by Georg Backer who has been working in video games since 1999 (from Black & White to Fable games for Lionhead etc). Georg also sits on BAFTA Games Committee.

Altered Gene

Altered Gene micro studio that makes apps and games. We primarily make stuff on Windows Phone and iOS. We also offer 2 services;

Consultancy With over a decade of experience we can offer feedback on your apps, suggestions for your games and advice on pretty much anything in the mobile market and video game production.

Altergaze

Best known for pioneering the first 3D printed handheld VR HMD for smartphones, Altergaze is an award-winning technology company that specialises in creative content (B2B) and consumer products (B2C) — games, visual effects, interactive installations, product development and WebGL.

Atomicom

After founding and running former studio Playbox since 2004 ex Psygnosis and Sony stalwarts Gary Nichols and Mike Clarke formed Atomicom in 2010. The studio has rapidly expanded into a cutting edge games development studio. With a team of veteran game developers the company has so far teamed up with clients such as Microsoft, Sony, Sega and Ubisoft across a variety of platforms from mobile to the new generation of PC and consoles.

Auroch Digital Ltd

Auroch Digital is a leading video games development studio based at Bristol Games Hub, Bristol, UK. They both work with IP partners – creating titles with Games Workshop (Dark Future, Chainsaw Warrior), Steve Jackson Games (Ogre) and Modiphius (Achtung! Cthulhu Tactics) while also creating original new titles too.
 
The studio is lead by industry veteran and multiple award-winning game designer, Dr Tomas Rawlings. We specialise in creating strategy titles and games that connect to the real-world. We also specialise in porting titles between forms. 

Blazing Griffin

Blazing Griffin is an independent game studio, based in Edinburgh, Scotland. Founded in 2010, the company is a creative mix of established game developers, experts from other industries, and a wide variety of freelance talent (from film to musical composition).

The company has a strong focus and interest in building and maintaining intellectual properties, with games that interconnect across platforms, exist in a continuity of brand and story, feature creative forms of expression, and support flexible payment models.

Born Ready Games

We are Born Ready; a heady mix of experience, ambition, talent and passion. Our aim is to look at the breadth of games across all formats with the intention of finding the one game we feel is missing the most. And then make it. That process is an exciting blur of code, pixels and doughnuts (fast becoming a sugary mascot for the studio), making work almost as fun as play.

Brightrock Games

Brightrock Games is an independent videogame studio based in Brighton, UK, with a core team of eight people from around the world. Our goal is to create genre-twisting simulation games in which players can experience their own stories. And if we can do it with a quirkily British sense of humour, then all the better!

Community is a huge part of what we do, and we pride ourselves on maintaining utmost transparency with our players. We’re like glass. No, water. Air?

Burke & Best

Our founding team, led by Chris Kempt, have years of experience in developing creative, original and highly successful games for digital platforms. Collectively we have over 120 games under our belt. 

Established in 2015, we're working on disruptive products with some of the finest partners in the UK games industry and media corporations across the Atlantic.

Pages