The UK takes centre stage at GDC San Francisco

14 March 2015 - London, United Kingdom – Biggest ever UK Industry contingent flies out to leading games developer conference

  • Ukie hosts the largest ever UK industry stand at GDC, with 40 UK games businesses exhibiting on their managed stand
  • 2016 will see a new UK Growth and International Trade seminar, chaired by Ukie CEO
  • UK Industry Drinks reception returns, sponsored by Games London, UKTI, Wells Fargo and BAFTA

The world’s leading games developer conference, GDC, is set to feature the largest ever UK industry stand this year, managed and organised by games trade body, Ukie. Exhibiting businesses will demo new game releases and products on the official UK stand, as well as hosting meetings with international business partners.

The UK industry stand will host over 40 of the top UK games companies, including delegations from Wales, Northern Ireland and the Northern Powerhouse.

On Wednesday 16 March, Ukie CEO, Dr Jo Twist, will also be chairing a seminar at the British Consulate in San Francisco. The seminar, ‘UK Growth and International Trade’, will cover opportunities for international trade from the innovative games sector. The seminar will also include case studies of the financial incentives of developing games in the UK, such as the highly successful Video Games Tax Relief, which supported the development of 237 games in 2015. Companies speaking include transatlantic business experts Fitzgerald & Law and EKS&H, as well as a panel discussion with Edge Case Games and Silicon Valley Venture Capital.

Ukie will also host the annual UK Industry Drinks Reception on Wednesday 16 March, an evening of international networking, in partnership with Games London, Wells Fargo, BAFTA and UKTI.

Dr Jo Twist, CEO of Ukie, said, “It’s important that we continue to inform the global marketplace why the UK is such an attractive and important location for games businesses. GDC gives the UK industry a vital platform on which to showcase world-leading content and services to a global audience, attracting important investment and generating business with the brand new London Games Festival launching in April this year, part of Games London, we hope to see even more international attention to the sector in the UK.”

The UK industry stand can be found at stand #1016 in the South Hall, centrally located next to SCEE and Oculus VR.

Places for the seminar on UK Growth and International Trade are limited, but spaces are available. More information can be found on the Ukie website

For more information on Games London visit www.games.london

Confirmed exhibitors & sponsors for 2016

Adrenaline sports / football CEO (Wales)
App Attic (N.Ireland)
Applingua (Wales)
Billy Goat (N.Ireland)
Black North (N.Ireland)
Boom Clap (N.Ireland)
Cardboard Sword 

Coventry & Warwickshire Chamber of Commerce
Cubic Motion
DELTA
First Touch Games
Gamebench
Greenman gaming
InLifeSize (N.Ireland)
Italic Pig (N.Ireland)
Jagex
Marmalade
Mechabit
Milky Tea
Multiplay
N.Ireland Screen (N.Ireland)
Northern Powerhouse 
OMUK
Oysterworld Ltd (Wales)
Playground Games
Polystream
Working Mill (Wales)
Sold Out
Sumo Digital
SuprAnuclear (Wales)
SWRVE
Trailerfarm
Troll Inc (N.Ireland)
Ukie
UKTI
Vi-Ability (Wales)
Vision Games Publishing
Wales Interactive (Wales)
Welsh Government
Wild Rover (N.Ireland)

For further information about the UK Industry stand activities at GDC, please contact alexa@ukie.org.uk

-ENDS –

 

Contacts

For all press enquiries, please contact press@ukie.org.uk

About Ukie

The Association for United Kingdom Interactive Entertainment or Ukie (pronounced YOU-KEY) is a trade body that aims to support, grow and promote the whole of the UK’s games and interactive entertainment industry. Founded in 2010 (although formerly known as ELSPA), Ukie’s membership includes all the major UK and global games publishers and the best of UK development talent - from promising start-ups to some of the biggest, most successful studios operating in the UK today.

Ukie works with government to champion a range of issues including age ratings, education and skills, access to finance and protecting intellectual property rights. It also works with the media to ensure true and accurate representation of the sector by raising awareness of the industry’s positive economic contribution and the societal benefits of gaming to policy makers, regulators and consumers.

Some of the campaigns Ukie has been working on include the next gen skills campaign which pushed for computer science to be put back onto the national curriculum, Askaboutgames.com - a website where families can learn about playing games safely and sensibly and Ukie Student Membership which bridges the gap between education and industry for students leaving higher education.