04 November 2016 - London, United Kingdom
-Headline sponsor Epic Games and partner sponsor Amiqus Recruitment support Ukie’s third annual Student Conference
-Full schedule announced with speakers from top games companies, including Rare, Ustwo, Sony and Radiant Worlds
Ukie’s annual one-day Student Conference will return on 9 November this year, when the games trade body will be taking over Staffordshire University’s games campus with a series of talks and workshops from leading games industry names, as well as providing valuable one-to-one CV advice sessions.
Over 200 of Ukie’s student members are expected at Staffordshire for the conference, which is free to attend thanks to headline sponsors Epic Games and partner sponsors Amiqus. Epic Games will also host networking drinks after the conference to give the students a chance to pick the brains of the visiting speakers.
Games companies confirmed to speak on the day include:
There will also be talks from games lecturers from Chester University and Warwickshire College, as well as one-to-one CV advice sessions throughout the day from the Amiqus team.
Dr Jo Twist, OBE, CEO of Ukie, said, “The Ukie Student Conference is a unique way for us to connect the industry with students looking to take the first steps into building successful careers in the industry. We’ve seen huge success from the Student Conference over the past couple of years, and so are delighted for it to be returning to Staffordshire University, where our fantastic schedule of speakers will be sharing expertise, giving hugely valuable advice and inspiring the students who will be joining the industry in the years to come.”
Headline sponsors of the event, Epic Games, will also be officially re-opening their Epic Games Centre at the new Staffordshire University campus as part of the day. Mike Gamble, European Territory Manager at Epic Games, said, ‘Epic Games are delighted to be supporting the Ukie Student conference for the third year running, and particularly excited to be officially re-opening the Epic Games Centre at the new Staffordshire University campus as part of the day. The Student Conference is a fantastic way that the industry can unite to inspire the next cohort of talented games makers in the UK with the skills and knowledge to build successful careers in the industry, and we look forward to welcoming them all to the new Epic Games Centre!’
Liz Prince, Business Manager at Amiqus, said ‘The Ukie Student Conference is a unique way for students to gain valuable insight into what it takes to work in the sector, and also as a way for the industry to build connections with the future stars of the games sector. Amiqus is a proud supporter of the day.’
Students in the Ukie Student Membership can still get free tickets to the Conference here.
You can watch videos of the talks from last year's student conference online here.
For all press enquiries, please contact Sophie Densham firstname.lastname@example.org or @ukiesophie
About UK Interactive Entertainment (Ukie)
Ukie (UK Interactive Entertainment) is the only trade body for the UK's games and interactive entertainment industry. A not-for-profit, it represents businesses of all sizes from small start-ups to large multinational developers, publishers and service companies, working across online, mobile apps, consoles, PC, eSports, VR and AR.
Ukie aims to support, grow and promote member businesses and the wider UK games and interactive entertainment industry by optimising the economic, cultural, political and social environment needed for businesses to thrive.
Ukie works closely with the sector to influence government and decision makers, lobbying successfully for the 2014 Video Games Tax Relief, the UK Games Fund, and the Next Gen Skills campaign which resulted in a new Computer Science Curriculum. Ukie makes connections for businesses and help them access the opportunities a digital economy offers, via a successful International Trade programme, running UK Games Industry stands at the biggest international industry events.
It promotes the industry by working with the media to raise awareness of the sector’s positive cultural and economic contribution, as well as the societal benefits of games. Ukie runs askaboutgames.com, where families can learn about safe and sensible online practices, parental controls and age ratings.
Ukie’s skills work serves to increase inclusion and diversity, advocating a STEAM approach to education. Initiatives include the Digital Schoolhouse (DSH), Video Games Ambassadors (VGAs), a Student Membership scheme, and a professional development programme.
Ukie commissioned the Blueprint for Growth report in 2015, an independent review of the UK games industry with recommendations for decision makers in Parliament for how the industry can grow.
In 2016 Ukie partnered with Film London to deliver Games London, a ground breaking new three-year programme to promote the UK as the games capital of the world, the focal point of which is the annual London Games Festival.