The UK market for games was valued at a record £5.7bn in 2018, representing +10.0% growth on the previous year.
2018 was solid growth across the game software and hardware markets, with software revenues eclipsing £4bn for the first time, up +10.3% to £4.01bn. Similar growth was seen in game hardware, up +10.7% to a new high of £1.57bn. The valuation also included an analysis of consumer spend on wider game-related culture, which generated an additional £109.6m.
The UK market for games was valued at a record £5.11bn in 2017, representing +12.4% growth on the prevoius year.
These results show strong growth across both the game software and hardware markets, with software revenues up +8.3% to all £3.56bn and hardware growing significantly by +27.1% to another record of £1.43bn. The analysis also includes an assessment of the wider spend on game-related culture, which was valued at £117m.
The Entertainment Retailer's Association has reported a booming year for the UK entertainment industry, reaching an all-time-high of £7.24bn in 2017. This represents an 8.8% increase in combined music, video and game sales, outpacing growth in the wider enconomy by a factor of more than four.
A little earlier in the year, we asked our members to participate in our annual Member Survey, giving them an opportunity to give us direct feedback on how Ukie is doing and what's important for us to focus on, so we can continue to act as a strong voice for the industry and develop the services that they need.
At the same time, we took the opportunity to ask a few questions to give us a bit of extra insight into the industry - and now we've had a bit of time to digest everything, we wanted to share some of the key findings in a few blogs over the coming weeks.