Chancellor Philip Hammond announced the Budget today, There was a big focus on tech and innovation but the biggest cheer of the afternoon was support to tackle the housing crisis.
Last week at our AGM at EGX in Birmingham, our Digital Schoolhouse (DSH) initiative announced its brand new RED sponsorship tier.
Always seeking to realise it’s vision, DSH’s presence at EGX demonstrates just how vital we believe cutting-edge expertise from the games industry is, alongside academic expertise in our classrooms. By introducing the new threshold sponsorship entry of £4500, we present more games businesses with the opportunity to support the delivery of this nationwide initiative.
Inspire a generation - sponsor a Digital Schoolhouse
"…algorithms through dance, you’re not going to see that in a traditional computer science lesson”
Tony Gilbert, Digital Schoolhouse Lead Teacher, New College
The Digital Schoolhouse is a pioneering programme to inspire and engage pupils and teachers in the new computing curriculum. Its unique approach to embedding computing within schools through a playbased learning model, with workshops designed in partnership with the games industry, has been applauded by educators and industry professionals alike.
Ukie welcomes £5m Mayor of London Digital Skills Fund
The Mayor of London has launched a new £5m programme, which will fund access to digital skills for young people across the Capital, ensuring the future of the London's thriving technology sector. Alongside this programme was the release of the Computing Curriculum Guide, which Ukie are proud to have collaborated with the London Enterprise Panel (LEP) and the Education Foundation thinktank to produce.
Ukie Student Conference 'breaks down barriers' between education and industry
Staffordshire University opened the doors of their Epic Games Centre for the Second Annual Ukie Student Conference last week, in partnership with Epic Games, PlayStationFirst and Flix Interactive. Twenty-eight speakers from all areas of the games industry spoke to over 185 students from across the country, covering topics such as career paths, start-ups, game development, creative business thinking, PR, community management, game art and game audio, among many others.