After 9 months of speculation following the June referendum, Article 50 has been triggered today, marking the start of two years of negotiations about what a post-EU Britain will look like.
During this time we have learnt a lot about what our industry is concerned about: access to global talent, data flows and uncertainty about future trading relationships have been all been raised as priority areas of concern, alongside the opportunities the coming negotiations present for the our creative tech sector in the UK.
Ukie launches new report 'The UK Games Industry's Priorities for the EU Negotiations' at Parliamentary Roundtable event
Yesterday, Ukie launched our new report ‘State of Play: The UK games industry’s priorities for the EU negotiations’, the culmination of four months’ of consultation with more than 70 games businesses via a UK-wide industry tour from Belfast to Dorking to Manchester, and an online evidence gathering, hearing the industry’s key concerns and opportunities presented by Brexit.
This week, Prime Minister Theresa May delivered her much-anticipated Brexit speech, which, seven months after the referendum result, finally provided some clarity on what ‘Brexit means Brexit’ truly means.
In those months, Ukie has been consulting intensively with the sector through our working groups and via surveys, and feeding those results directly to government, and ensuring the concerns of interactive entertainment are heard in papers submitted to government. It is a critical time to make sure we are front and centre of a future proof Industrial Strategy.
The UK has voted to leave the European Union after an historic EU Referendum on Thursday. Leave won by 52% to 48% for the Remain campaign, with an overall voting turnout of 71.8% - the highest turnout at a UK election since 1992.
The vote signals the start of many changes to the UK political landscape - starting with the resignation of David Cameron as PM this morning, who says he will step down by October.
Ukie EU poll: games companies favour remaining in EU
Ahead of the EU Referendum on 23 June, we have published results of an anonymous sentiment survey of our members, which asked what their position was on the implications of a remain/leave decision on their games business.
The survey, sent out in March, before the official launch of the Referendum campaign, reached developers, publishers, and games service businesses of all sizes. We received 62 responses, which represents approximately 21% of our membership. Respondents answered the survey anonymously.
The most important policy debate currently happening that will shape the games industry's future is the European Commission's strategy to complete the Digital Single Market. This covers a wide array of issues, including consumer protection law, copyright, privacy, competition law, data protection and more.
EU digital proposals threaten to stifle innovative business models
At the end of last week, we responded to the Department of Business, Innovation and Skills’ consultation on proposals from Europe on new reules governing the sale of digital content which impact on consumer laws.
New EU rules for sale of digital content proposed
The European Commission today revealed the first two pieces of legislation it wants to pass under its Digital Single Market project.
New rules for the sale of digital content, and changes to allow portability of content that consumers have paid for, have been proposed. A more detailed explanation is below.
Responding to the announcements, Ukie CEO Dr Jo Twist said: