The Chinese Room is an award-winning game development studio based in Brighton, with some of our team working remotely across the United Kingdon.
We released our first game, Dear Esther, in February 2012 to critical and popular acclaim. Dear Esther went on to win ten major awards in 2012 and was nominated for many more, including 5 BAFTAs.
In 2013, we shipped Amnesia: A Machine for Pigs, a sequel to the horror classic developed by Frictional Games. We acted as a third party developer in collaboration with Frictional to create this game. Amnesia has become a cult title, and also gathered international acclaim and a string of award nominations.
We are currently working on Everybody's Gone to the Rapture, an openworld, post-apocalyptic adventure to be released on Playstation 4. We're making this with Sony Santa Monica, and recently showed at E3, where the game was nominated for Best in Show by IGN and Gamespot.
The Chinese Room is a small studio with core values of passion and innovation. For us, it's about the sense of being in the world that is unique to games. There's nothing like that sense of discovery, immersion, wonder. We want to use this amazing medium to tell great stories and explore incredible new worlds. Basically, we love games and this drives every project we undertake.