Ground Shatter

UKIE Member

Ground Shatter is an independent games developer. It is a supercut of every three-point landingfrom popular media. Ground Shatter is the feeling of finding a Neo Geo MVS amidst the cranes and pushers of a sea-side arcade.

If Ground Shatter was a caring, nurturing parent it would be your mum. If it was an insult it would be "your mum".

It is beer on the train, Redbull and Vodka, Rainbow Bombs, and champagne at 3am. Ground Shatter knows the only way out is through. It is a fireside chat with a puppet owl. It is one man's midlife crisis. Ground Shatter is killing the games industry.

It doesn't care about how many people "Like" it, and only cares slightly more how many people like it. It is barely interested in what you think, let alone what you say. Ground Shatter is knowing that the only metrics it will ever need is the laughter of recognition, or the frustration as you throw your controller across the room.

It is as naive as it is hopeful.

Ground Shatter is NOT art. Unless your idea of art is four deadly assassins fighting to the death inside an exploding skyscraper, in which case, it's a fucking masterpiece. Ground Shatter is everyJason Statham film, in order.

Ground Shatter is NOT rock and roll. It is Belinda Carlisle, Africa by Toto, and Reach by S-Club 7. If Ground Shatter was a band it would be the Zack Attack.

It is an understanding that we will make games and you will pay for them, like in the olden days. It will never be Games-As-A-Service, or freemium, or gamifying your insurance policy. Ground Shatter is not really in it to make millions of pounds. It will never stand up and tell people that its way is the best and only way. Ground Shatter knows that different people like different things, it knows where and why it is wrong and does not give a shit.

Ground Shatter can name all of the dweebs

It is Doom multiplayer over a null modem cable. It is Windjammers. It is 10-player Saturn Bomberman. It is knowing exactly how air control works in Sonic the Hedgehog. Ground Shatter is massive UI and muscle memory. It is Street Fighter Third Strike's combos, Spiderman 2's swing, and Skate's grind to kickflip. It is sticks, and buttons, and pads

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