The Game that Sold 250K Units in the 1st Week. Analyzing a Disruptive Strategy: HELLBLADE: SENUA’S SACRIFICE (Business of Indie Games)

This video is from the Indie of business Games Summit:

  • Deep dive into the creation and execution of a disruptive game concept, commercial model and strategy 
  • Establish how to use high quality development diaries to underpin community building
  • How Ninja Theory built a AAA game on an indie budget including sophisticated experience capture
  • How to incorporate controversial themes into games through meaningful cross-industry partnerships

For details of the next summit please visit: