Grads In Games 2019/20 Launch + Search For A Star 10th Anniversary

The award-winning Grads In Games initiative has launched its activities for the 2019/20 academic year. Signups are now open for our university careers events, and for our student gamedev challenges.

Visiting universities across the UK, the Get In The Game tour will be delivering careers advice and guidance to games students, joined by guest industry speakers to provide their own insight and experiences. The careers talks from Grads In Games are directly informed by leading games studios, providing the next generation of game developers the information they need to successfully make the leap from student to professional developer.

Registrations are also now open for our annual student game development challenges, Search For A Star and Sumo Digital Rising Star. Celebrating its tenth anniversary this year, the challenge series’ are now bigger and more widely-supported than ever before. Each is open to games programmers, 3D artists, animators and vfx artists, encouraging and enabling students to create a portfolio project based on an industry-approved brief.

Each year we help our students graduate straight into games industry roles, with last year’s finalists now successfully working at studios including Sumo Digital, Rebellion, 505 Games, Boss Alien and many more.

The Grads In Games initiative is operated by Aardvark Swift, leading games industry recruiters, with direct support from studios across the UK and Europe; Thank you to our 2019/20 partners Sumo Digital, nDreams, Boss Alien, d3t, Guerrilla Games, TT Games & Furious Bee. Their involvement, guidance and assistance is integral to the work we do.

Get In The Game 2019 announcement & information 

Search For A Star 2020 announcement & information 

Grads in Games is built around two key showcase events: Search for a Star and Rising Star, our industry-backed student game development challenges. Designed by games industry professionals to mimic aspects of a typical studio recruitment process, the challenges help games students improve their employability by creating the type of games and assets which studios want to see in graduate portfolios.

Each year we travel across the UK and Europe during our annual Get in the Game tour. We visit student game developers at all levels of higher education to impart our expert knowledge. Through the tour, we deliver expert CV and portfolio advice, careers workshops with advice and guidance to increase employability, and teach students about the skills they’ll need to get a job in the games industry.

For further information on GiG and our activities, please contact Dan Dudley.