How Defiant Dev built a Studio from Scratch: Balancing Work for Hire & Indie Development (Business of Indie Games)

This video is from the Indie of business Games Summit: https://www.businessofindiegames.com/

  • Getting the process right for work for hire and shipping on time and budget
  • Strengthening the pitching, commercial and negotiation skills needed to succeed
  • Forecasting game consumer trends two years out and learning to trust your gut
  • Raising the quality of development to AAA without the budget

For details of the next summit please visit: https://www.businessofindiegames.com/