How Defiant Dev built a Studio from Scratch: Balancing Work for Hire & Indie Development (Business of Indie Games)

This video is from the Indie of business Games Summit:

  • Getting the process right for work for hire and shipping on time and budget
  • Strengthening the pitching, commercial and negotiation skills needed to succeed
  • Forecasting game consumer trends two years out and learning to trust your gut
  • Raising the quality of development to AAA without the budget

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