How Prison Architect Sold Over 3 Million Units Without a Publisher: The How of Managing the Business of a Hit Game (Business of Indie Games)

This video is from the Indie of business Games Summit:

  • How to build an awesome game concept
  • Do your own crowdfunding and build your own community
  • Continuing to profit from a hit game over the long-term
  • Avoid the pitfalls when managing a hit game
  • Now what? Working on new hits for the future

For details of the next summit please visit: