Our team is at your service. If you want to speak to someone about joining Ukie, government policies, research, using our office space or about how to get the best from your membership get in touch with us on the contacts below.
Dr Jo Twist OBE: CEO
I've been CEO of Ukie since 2012. Before this I was Channel 4’s Commissioning Editor for Education, where I commissioned Digital Emmy-winning Battlefront II, free to play browser and iOS games, (Sweatshop, Nomnation and International Racing Squirrels) and social media projects. I'm a London Tech Ambassador, a VP of Special Effect, and am on various boards and advisory groups, including the Bafta Games Committee.
Dan Wood: COO
Dan is COO at Ukie, where he is responsible for the day to day operational running of Ukie. He was previously Ukie’s Head of Public Affairs where he led our work on many of the big issues facing the games sector including getting computer science on to the national curriculum and the introduction of the video games tax relief. He also sat on Creative Skillset’s Video Games Skills Council, led the successful bid to the GLA to create the new London Games Festival and wrote Ukie’s recent esports Whitepaper.
Sam Collins: Head of Commercial and Membership
I’m the Head of Commercial and Membership at Ukie, responsible for recruiting and supporting members and helping them thrive. My 20+ years industry experience includes stints at start-up developers through to international publishers working in a variety of commercial roles.
My superpowers include connecting people and international trade.
Tim Scott: Head of Policy & Public Affairs
I joined the Ukie team as Head of Public Affairs in March 2017. Prior to this I spent ten years in the UK Civil Service leading on Creative Industries and tech policy in the Cabinet Office and Department for Culture, Media and Sport where I was instrumental in the development and implementation of the Video Games Tax Relief and the NextGen report.
Mo Ali: IP Coordinator
I’ve been working in IP Infringement/Content Protection since 2003 so have a wealth of knowledge on how to stop IP theft. Work closely with other creative sectors to ensure the UK is leading the fight against infringing sites so get in touch if you want to know more about how we can help.
Denzel Dome: Public Relations Manager
I joined Ukie in June 2018 as PR Manager. I lead on PR, big issues facing the games sector and campaigns so that Ukie’s work is always on the map. I come from a PR/comms background of B2B technology, BFSI, as well as leisure and tourism.
Luke Hebblethwaite: Insight & Innovation Manager
I lead a data-driven approach to Ukie’s policy, advocacy and engagement work and am involved in a range of initiatives to provide authoritative industry information, including running the UK Games Map, representing the games sector in cross-sector working groups and producing all Ukie’s independent research, such as the annual UK consumer games market valuation.
I also run Ukie’s Mixed Reality Subgroup, which provides support, guidance, promotion and networking opportunities for Ukie members working in the VR/AR/MR sector. I can usually be found playing Doom.
Judy Jones: Accountant
For all money, fees and invoices
Sadie Kempner: Policy Support Officer
I started at Ukie as a Policy and Public Affairs Intern in October 2017 and have been working as Ukie’s Policy Support Officer since January 2018. I graduated from Durham University in June 2017. Please get in touch with any policy questions or ideas.
Claire Macbeath: Team Assistant and PA
I’ve been with Ukie since 2010 and have supported the team with their admin needs, as well as supporting our CEO and managing our training programme for 12 months. Before that I worked for RBS Commercial Banking as a Commercial Manager and Training Manager for 7 years. After leaving university much of my life was travelling and working – mainly in Australia, New Zealand and America.
Laura Martin: Senior Communications & Events Officer, Digital Schoolhouse
I joined Ukie in June 2017 as Programme Development Exec for Digital Schoolhouse powered by PlayStation, focusing on closing the digital skills gap between education and industry. New to the video games industry but with a background in Events & Training, Education is a common thread in my career to date.
Shahneila Saeed: Head of Education; Director, Digital Schoolhouse
I’ve been with Ukie since 2014 and have been responsible for designing and implementing Ukie’s flagship Digital Schoolhouse powered by PlayStation programme. Before this I was Head of Computing for Graveney School and am a founding board member for Computing At School; here I was an active part of shaping and writing the new National Curriculum for Computing in schools. I currently represent our industry in a range of groups including the Digital Skills Partnership – Computing in Schools Working Group.
Alexa Turness: Events Manager
I’ve been Events Manager at Ukie since 2011, with a focus on developing the UK presence at international trade events, including gamescom and GDC. Prior to this I headed up the events at Barrington Harvey PR which lead me to being appointed Events Director for The Edinburgh Interactive Festival in 2011 & 2012, for which Ukie were a main partner and investor. Before being in the technology industry I worked for many years managing conferences, awards and dinners for the automotive industry.
John Parry: Digital Marketing Apprentice
I’ve always had a passion for marketing, with no prior experience in office environments, being able to take up an apprenticeship was the best way to get into the industry. Finding myself at UKIE last month, I couldn’t be happier.
Leon Cliff: Member Relations Officer
I joined Ukie in April 2018 as Member Relations Officer. I graduated from Liverpool John Moores University in 2016 where I undertook a sandwich course involving a placement year at Warner Bros. Upon graduating I worked at Sky on a 2-year graduate scheme across various departments within the business.