Our members

Our members make us what we are. 

We represent over 450 games businesses, from large format holders such as Microsoft, Sony and Nintendo and all the biggest global games publishers to promising small start-ups, rising stars and established bigger studios creating some of the best games in the world.

If you’re a businesses that makes or sells games in the UK or provides services or support to the UK games industry you can be part of the network. 

Why join Ukie?

Exient

Who We Are

As one of the world’s leading independent video game developers, Exient develops both original and contract (license / conversion) titles for publication on consoles, handheld devices and mobile platforms using our in-house, cross-platform technology XGS.

Exient are regular attendees at industry events including GDC, Game Connection, Develop, and are always happy to meet with Publishers or Developers interested in outsourcing development, licensing our original games or to discuss contract projects.

Fayju

We are a small development team , our main preoccupation is our game Amazing Frog?. Its is on Steam and also iOS and more platforms to come.


The game is always being developed and updated and also has a multiplayer sequel in production.

Activities

  • independent game developer
  • Digital Art Installation (with squidsoup)

Products

  • Amazing Frog? (and some other minor projects)

Services

  • being awesome

Aspirations

FC Business Intelligence

Business, technology and policy are changing faster than ever before. We provide our clients with clarity in the chaos.

The global economy is changing. Markets are shifting, technology is evolving at high speed, and policy and regulatory frameworks adapt continuously to keep pace.

This changing business world provides real opportunities for companies to grow. But in order to succeed, they need clarity of purpose, confidence in their capabilities and the right connections.

Our dedicated industry teams help companies to:

Fire Hazard Games

We make high-energy real-life games that are easy to play and hard to forget. We take inspiration from computer games and movies and combine it with cutting-edge tech to make competitive, character-led experiences with the players at the centre.

We run regular games in a number of cities, and private games for team-building, corporate away days and groups.

 

Firebrand Games

Experienced developer best known for producing racing titles such as Nascar Heat Mobile, Trackmania, Need for Speed, Race Driver, Dirt 2 and more for many of the biggest companies around. Now developing original IP including Kick Off, Battle Road, C.A.R.D and more.  In business since 2006 Firebrand is the reliable, quality partner on console, PC, MAC as well as mobile.

First Touch Games

First Touch Games Ltd is an award-winning independent studio, developing sports games across digital download platforms. With over 70 million downloads of our games to date, and multiple number one spots throughout App Store charts, we are 110% focused on delivering games of the highest quality. Our most critically and commercially successful games include Score!, Dream League Soccer & First Touch Soccer.

Flix Interactive

Flix Interactive was established in the summer of 2012. Since then we have worked closely with a multitude of clients from the more corporate to local small business. We provide high quality artistic and technical solutions tailor made to fit your projects requirements. Our team here at Flix is a creative collective of the brightest talent in the West Midlands. With experience in every facet of the Creative Industries we pride ourselves in finding elegant and effective solutions to every brief. On this page we would like to take the opportunity to introduce you to our team.

Fusebox Games

Fusebox Gmaes turns the world's greatest TV shows into narrative mobile games, fusing television and mobile for the connected generation.

Our free-to-play, social games give millions of TV fans new ways to engage with their favourite shows, creating a shared platform for storytelling and adventure.

Future Games of London

The App Store arrived in July 2008. At the time we thought this would revolutionise how people accessed and played games. We immediately started work to prepare the foundations for what became Future Games of London. The company was formed in 2009 with the exclusive plan to build games for this new smart phone era. We wanted to publish innovative, original and mass market content to what we could see would become an ever-increasing global audience.

We could never have imagined how big the market could become. The industry is now expecting 1 billion smart phones by 2015!?

FuturLab

FuturLab is an award winning game studio developing original IP and doing work for hire.

Ethos We pride ourselves on developing the most engaging ideas, and always seek to elicit three levels of response from our target audience:

  1. Cool!
  2. Ah, I see!
  3. Damn, that’s really clever actually…

We’ve been hearing this response for over 10 years. We never get tired of hearing it, and we work very hard to ensure we keep hearing it in future.

GameFace Labs

Partnered with Nvidia, GameFace Labs has created CORE: a cross-platform, mobile supercomputer capable of playing VR, AR and 2D Android content on the go, or plugged into a television. With driver support for market leading VR and AR headsets, CORE will allow users to plug their existing hardware into a single device and supports both mobile use (when plugged into a headset), as well as set top box mode when plugged into a display.

Gamer Network

Gamer Network was founded in 1999 by brothers Rupert and Nick Loman.

Prior to founding the company, the brothers played a lot of network and online games like Duke Nukem 3D and Quake II, and their love for competitive multiplayer video games led them to organise their own events.

After realising they were better at organising than competing, they decided to create an online games business together with friends from the gaming community. Several years after that (paying the bills by designing websites and game middleware) they decided to focus purely on games media.

Games London

Games London is a groundbreaking new programme to support, grow and promote the games and interactive entertainment sector in the UK capital. The programme is funded by the Mayor of London’s London Enterprise Panel (LEP) and delivered by Film London, the capital’s strategic agency for film and media, and UK games industry trade body The Association for UK Interactive Entertainment (Ukie).

games.london

 

GamesAid

GamesAid is a UK based video games charity (Registered UK Charity  # 1081706) which acts as an umbrella to support a number of smaller charities who help disadvantaged and disabled children and young people.

It is a non-trading body, administered by Trustees who operate on a fixed term basis run by a chairman who is also appointed on a fixed term. As the only fully democratic charity in the games space, members of the games industry propose and vote for the charities of their choice annually.

Gfinity

Formed by gamers and with the backing of successful investors, Gfinity was created to help push eSports within the UK to a professional level, to raise awareness and to provide an arena for gamers to showcase their talent.

Gfinity was launched as a company in early 2013 and plans were immediately set in motion to deliver events and user experiences unlike any that had been seen in European eSports before it.

GLITCHERS

GLITCHERS was founded with the intention of creating products that have real purpose and make some kind of creative or technological leap.

Our passion for doing this has seen us releasing lots of our own ideas – and that has led to collaborations with some of the world’s most forward-thinking people, institutions and brands.

We ruthlessly strive to only ever produce fresh and engaging content we truly believe in.

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