Our members

Our members make us what we are. 

We represent over 450 games businesses, from large format holders such as Microsoft, Sony and Nintendo and all the biggest global games publishers to promising small start-ups, rising stars and established bigger studios creating some of the best games in the world.

If you’re a businesses that makes or sells games in the UK or provides services or support to the UK games industry you can be part of the network. 

Why join Ukie?

ACM

ACM is a specialist provider of creative industries education. Performers, producers, songwriters, artists, technical services personnel, business executives, entrepreneurs and games developers are taught across 3 campuses in Guildford, London and Birmingham. 

AIM Awards

Apprenticeship End Point Assessment Organisation with a specialist interest in the creative industries. Our flagship qualifications are the Level 3 Diploma and Extended Diploma in Games, Animation and VFX Skills (Tech Level), designed and maintained in partnership with employers across the games, animation and vfx industries. We work closely with The NextGen Skills Academy to support further education centres to deliver the qualifications with input from industry.

Bidstack

Bidstack was founded in 2015, working within the Digital Out of Home space. Since our beta launch in 2016 we have moved into the gaming industry to assist gaming publishers worldwide. Based in Shoreditch, our office comes complete with a gaming arcade.
What we are selling
Virtual Out of Home – advertising within virtual worlds, on billboard space within the environments. Working with our Video Games publishers and powered by Bidstack's AI-led engine, advertisers can target gamers via billboard advertising authentic to the virtual environment.

bluegfx

bluegfx is a leading technology company, supplying 3D, video, storage, workstation, render management, stereoscopic, infrastructure, networking and cloud technologies to the digital media industry. We work with clients to deliver technically innovative, future proof products and services, encompassing training, support and cloud technologies.

Our approach is consultative and we engage with clients to find a solution to their business needs; which, as well as including hardware and software, often includes service-based technologies.

British Esports Association

The British Esports Association is a not-for-profit organisation designed to support and promote esports in Britain, with a focus on the grassroots level.

The aim is not to push esports as a sport, or as a rival to traditional sport, but as a credible activity in its own right which can have positive cognitive and other benefits when done in moderation. Esports also promotes teamwork and communication, develops communities and provides jobs. See our careers advice section here.
Our three aims are to: 

Cambridge Game Creators

Cambridge Game Creators (CGC) is the most active community of professionals and hobbyists who create, use, or have an interest in computer graphics, visualization, simulations, and games. Creative and technical experts of all disciplines with an interest in interactive graphics, visualization, simulations, games, or virtual worlds come together to share thoughts, network, and above all have fun.

Cambridge Regional College

UAL Level 3 Diploma/Extended Diploma in Creative Media Production & Technology (Games Development)

Level 3 Games Development at Cambridge Regional College firmly places students on their first steps into the games industry. Learners will gain experience with multiple tools, software and processes in order to learn how to design, develop and publish their very own games.

Canterbury Christ Church University

The School of Media, Art and Design at Canterbury Christ Church University is one of the longest-established schools of its kind in the UK and is celebrating its 38th anniversary this year. We offer undergraduate programmes in games design, television, radio, film, digital media, graphic design, photography, journalism, media and communication and public relations; an MA by Research; and PhD research supervision in Media and Cultural Studies and Film Studies. Our programmes integrate theory with practice and creativity with professionalism.

Casual Games Association

Founded in 2005, the Casual Games Association is a professional international trade organization providing educational resources and community support for those involved in creating games for the mass market consumer. Casual games are found on a myriad of platforms including personal computers, video game consoles, mobile phones and handheld devises.

Cheetah Mobile

Cheetah Mobile (NYSE:CMCM) is a leading mobile internet company with 3.81 billion global installs across all products combined, and approximately 623 million mobile monthly active users in December 2016. Cheetah Mobile is the #4 non-game mobile app publisher in Google Play and Apple App Store worldwide. Its mission critical applications, including Clean Master, CM Security, Battery Doctor, CM Locker, PhotoGrid, News Republic, Live.me and Duba Anti-virus, help make the internet and mobile experience speedier, simpler, and safer for users around the world.

Code Kingdoms

Code Kingdoms teaches Computer Science and programming in a way that’s fun for kids. Kids design their own game levels with real JavaScript code they then share and challenge friends with. 

Kids even write the game's code with us. Help us on our journey by playing the test version and providing feedback before we officially launch in December 2014. 

De Montfort University

De Montfort University (DMU) offers the perfect combination of award-winning teaching, world-class facilities and a fantastic student experience. We are proud to have leapt into the top 50 UK universities with the best employment rates and the top 40 UK universities for student satisfaction.

Based in Leicester, in the heart of England, DMU is a vibrant, multicultural hub of creativity and innovation that never surrenders to convention. We provide a supportive learning environment in which our students are encouraged to hone their skills, be creative and defy the status quo.

deltaDNA

deltaDNA puts the power of data in your hands providing flexible Player Relationship Management (PRM) technology to maximize player engagement for Free-2-Play Games, Social Casino and Real Money Gambling. 

Launched in 2010, the co-founders of deltaDNA combine games industry heritage and marketing analytics expertise to create the games industry’s first dedicated real-time personalization and player insight platform.

DNA: Digital Out-of-Home Interactive Entertainment Network Association

The DNA is a young, rapidly-growing association of individuals and companies developing social and networked out-of-home entertainment applications, found in amusement and theme parks, retail centers, educational institutions and sports, fitness and leisure facilities.

ECommPay

ECommPay set out to revolutionise the payments market in 2012, building a fully customisable technological solution to meet the needs of the world’s fastest growing businesses. Five years later, our intelligent online payment solution has made us the partner of choice in helping clients launch into emerging markets, achieve higher transaction approval rates, lower chargeback ratios and maximise revenues.

ECommPay has grown organically from a team of just 9 specialists in 2012 to 400 payment experts worldwide, with 7 offices in the UK, EU, Asia, and the Russian Federation.

Epic Games UK

Epic Games UK officially formed in August 2014, setting up longtime collaborator and trusted partner Pitbull Studio as a fully integrated team driving Unreal Engine 4 development in the region. Epic Games UK is expanding its presence in Guildford, with offices in Newcastle and Royal Leamington Spa as well. The Epic Games UK team brings indispensable efforts to licensing services, supporting developers all across Europe, and also contributing to Epic’s next big game, Fortnite. 

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