Our members

Our members make us what we are. 

We represent over 450 games businesses, from large format holders such as Microsoft, Sony and Nintendo and all the biggest global games publishers to promising small start-ups, rising stars and established bigger studios creating some of the best games in the world.

If you’re a businesses that makes or sells games in the UK or provides services or support to the UK games industry you can be part of the network. 

Why join Ukie?

British Esports Association

The British Esports Association is a not-for-profit organisation designed to support and promote esports in Britain, with a focus on the grassroots level.

The aim is not to push esports as a sport, or as a rival to traditional sport, but as a credible activity in its own right which can have positive cognitive and other benefits when done in moderation. Esports also promotes teamwork and communication, develops communities and provides jobs. See our careers advice section here.
Our three aims are to: 

CentreSoft

CentreSoft is the UK’s leading multi-format specialist distributor of video games. 

Since 1983, we’ve bridged the gap between UK retailers and global publishers by offering the broadest publisher product mix and a consolidated retail supply solution. 

With over 30 years industry experience and 250 dedicated employees, our bespoke and flexible solutions support publisher and retailer brands using the latest technology, processes and systems. 

Cloud9

Cloud9 (C9) is an American eSports organization, which fields teams in Rocket League, League of Legends, Counter-Strike: Global Offensive, Hearthstone: Heroes of Warcraft, Super Smash Bros. Melee, H1Z1, Fortnite, Clash Royale, Overwatch, Rainbow Six: Siege[1], and PlayerUnknown's Battlegrounds.

Dignitas eSports UK

Our goal is to further develop our reputation as one of the best and most professional gaming teams in the world.

Team Dignitas was formed in September 2003, after the merger of two excellent Battlefield 1942 teams. The new ‘Dignitas’ Battlefield team went on to be very successful and after attending CeBIT (2004) we held discussions with ABIT and within a few months we had secured our first sponsor.

Edge Esports Ltd.

Edge Esports connects games, teams, leagues and brands to each other using smart contracts.

We have provided consultancy services to brands like adidas, Mishcon de Reya and the Royal Bank of Canada.

We have connected sponsors like Three Mobile, Four Star Pizza and Lucozade to esports properties.

We connect players to professional teams like Lightning Pandas.

We have run influencer campaigns for brands like EA, Epic Games, HyperX and Netease.

 

ELC

Esports specialists, we create content at our studios and host tournaments and events on our Mobile Gaming Arena, Big Betty. Big Betty is a fully functioning stage, with casting cabin and 4k Streaming studio that can be driven anywhere in Europe. Bringing esports to the players.


In addition to this we have Gaming Arenas in the US, Europe and China. Our flagship Arena in Vegas hosted the Ninja 18 event earlier this year that set the world streaming record.

Endpoint Esports Ltd

Endpoint Esports LTD are a UK gaming organisation established in May 2016. In a short space of time, we have established ourselves as one of the top esports organisations in the UK, and currently have a fully British Counter Strike:Global Offensive team and majority British Battalion 1944 team. We have also had success within games such as Overwatch, Halo, Rocket League and Street Fighter V.
 
Our rapid growth is led by our extensive experience of over 30 combined years within the gaming and esports market, along with our drive to make Endpoint a success.
 

epic LAN

The team behind epic.LAN has been involved in running UK gaming events since 2003.
 
To gamers, epic.LAN events are often the first step in their esports career, either as a player, talent or backstage staff. epic.LAN hosts community LAN gaming events of varying sizes around the UK with a balance of competitive and casual gaming across a range of titles and platforms.

Exertis Gem

Since 1984, Exertis Gem has earned a proud reputation as one of the UK’s leading software and hardware distributors.

We are a one-stop sales, marketing and distribution service provider, offering bespoke solutions for the retail market place.

At Exertis Gem we supply to more than 4,500 retailers and resellers every week.

FACEIT

At FACEIT our team is everything. The current team includes a bunch of latest-generation development warriors, some design jedis, a few lazy business guys and some gaming veterans. Our common passion for online games helped us becoming a close group of people that share this culture of “working hard and playing harder”. We had tons of fun building the company from scratch and never stopped.

GAME Retail

GAME Retail Ltd is the UK’s videogames retail specialist with a network of over 320 stores, ever-developing e-commerce and m-commerce sites, an award-winning app, and a commitment to building the UK’s most valuable community of gamers.

GAME’s strategy looks to five key areas: having the best community rewards; excelling in all digital arenas; being a true omni-channel retailer; giving gamers the widest possible range of ways to pay; and ultimately delivering for the gamers of the UK. We do that through putting community at the heart of everything we do.

GENBA

GENBA is a fully-automated, cloud-based, API driven digital logistics platform that bridges the gap between publishers and resellers on a global basis. We provide publishers and retailers with a faster route to customers, without the time or cost of building your own logistics infrastructure. GENBA eliminates the operational and technical logistics involved with publishing and selling digital content by enabling the automatic, secure delivery of activation keys, official publisher metadata and videos in multiple languages.

Gfinity

Formed by gamers and with the backing of successful investors, Gfinity was created to help push eSports within the UK to a professional level, to raise awareness and to provide an arena for gamers to showcase their talent.

Gfinity was launched as a company in early 2013 and plans were immediately set in motion to deliver events and user experiences unlike any that had been seen in European eSports before it.

Green Man Gaming

Green Man Gaming is a leading global, data-driven video games E-commerce platform.  Green Man Gaming specialises in delivering games and services to a core gaming audience – those who love and live their games.  The ever-growing catalogue spans over 4,000 games provided in partnership with over 180 of the greatest publishing partners in the video games industry – Green Man Gaming  are an official, approved retailer of these Publishers and work closely with them.  Green Man Gaming believes in delivering games, whatever the platform, selling games across it&rsq

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