Our members

Our members make us what we are. 

We represent over 450 games businesses, from large format holders such as Microsoft, Sony and Nintendo and all the biggest global games publishers to promising small start-ups, rising stars and established bigger studios creating some of the best games in the world.

If you’re a businesses that makes or sells games in the UK or provides services or support to the UK games industry you can be part of the network. 

Why join Ukie?

Cherry Pop Games

Cherry Pop Games is an independent, multi-platform development studio specializing in Immersive gaming experiences with a core focus on emerging trends. With a target of blending new and exciting technology with a social world to create truly memorable moments in gaming. Cherry Pop Games, throws out the rule book on isolation in VR and instead embraces the future of social interaction in the virtual world.

Climax Studios

Climax was founded nearly 30 years ago and is located in the coastal city of Portsmouth. We have an extensive history in developing all kinds of digital experiencesacross all formats, delivering entire games, through to co-development and technological problem solving and we've won many awards along the way. We're continuing to be involved in new technologies and build our lead in AR and VR and have several projects currently in development, as well as console projects.

Coatsink

Originally co-founded in 2009, Coatsink incorporated in 2011 and has built its reputation on exciting and innovative titles and a wicked sense of humor.

Coatsink is a passionate and talented game development team and full-service studio. Our active platforms are PC, PS4, Xbox One, Nintendo Switch, Oculus Rift, Oculus GO, PSVR, and Vive. 

Our recent accolades include the critically acclaimed VR game Augmented Empire, the Oculus Go launch title They Suspect Nothing, and the online multiplayer solution for Boneloaf’s massively popular Gang Beasts. 

Code Kingdoms

Code Kingdoms teaches Computer Science and programming in a way that’s fun for kids. Kids design their own game levels with real JavaScript code they then share and challenge friends with. 

Kids even write the game's code with us. Help us on our journey by playing the test version and providing feedback before we officially launch in December 2014. 

Code Kingdoms

Code Kingdoms teaches Computer Science and programming in a way that’s fun for kids. Kids design their own game levels with real JavaScript code they then share and challenge friends with. 

Kids even write the game's code with us. Help us on our journey by playing the test version and providing feedback before we officially launch in December 2014. 

Code Wizards

Brief Statement: Gaming Services Engineering and Integration

We do the “boring” bits of videogaming!

We build and integrate esports platforms

We integrate games into “backend” services for analytics, payment gateways, multiplayer and high volume scaling, comms channels (email, push, SMS, discord and chat) and streaming

We link developers and publishers into retailers/sales channels and stores so they can better monetise their products

Future Aspirations:

Providing crypto (currency and contracts) facilities to gaming

Codemasters

At Codemasters, our mission is to be the world’s leading racing games developer. Over the past 30 years we have consistently created innovative and successful award winning racing games.

As we are rapidly expanding, we need more great talent to join our family and help us deliver the best games and services to our fast growing community. If you share our passion for racing and want to work on some of the most iconic brands in the industry, come and join us to help shape our exciting future.

Conspexit Games Studio

We all have one thing in common, we want to make a difference. We've dedicated our careers to computer gaming, technology and founding successful businesses and now it's time to use those skills to assist others.

It's often the way with ideas, there's a big realisation moment that something hasn't been done before and once the words are uttered, even quietly, others hear it and before you know it, there's a team of people striving to make it a reality. Well, that's what happened to us!

Crash Lab

Crash Lab was founded in November 2011 by games industry stalwarts Steve Ellis, Martin Wakeley and Lee Musgrave. Backed by a team of experienced and enthusiastic collaborators, the team are hard at work on a number of original and licensed titles across multiple platforms.

Creative Assembly

At Creative Assembly we are led by our passion for quality gameplay.

Since 1987, and across state-of-the-art studios in West Sussex, UK and Sofia, Bulgaria, our passion for bringing stories to life and our commitment to authenticity has sealed our reputation for AAA quality games development.

Criterion Games

We’re Criterion Games and we make video games. You’ll know us from the Burnout series, Black and two recent Need For Speed games: Hot Pursuit and Most Wanted.

We love games. Innovation drives us and we have a rich history of embracing cutting edge tech to bring you original gaming experiences, from Mugshots to Freeburn Challenges, Easydrive to Autolog.

Curve Digital

Here at Curve Digital, our goal is to develop great video games that people love to play. Our office in central London is home to a bunch of talented and passionate people who’ve been making games for a long time and want nothing more than to continue to do so.

Curve was founded in 2005, and since then we’ve had the pleasure of working with some of the biggest names in the business, creating original content and enhanced versions of games for PlayStation, Wii, iOS and PC.

Dakko Dakko

Dakko Dakko is a game developer in South Wales, formed by people who love simple, fun videogames.

Having released the critically acclaimed PlayStation titles Floating Cloud God Saves The Pilgrims and The 2D Adventures of Rotating Octopus Character, we’re now bringing our latest game, Scram Kitty and his Buddy on Rails to Wii U players all over the worl

darbotron ltd

say hello to darbotron: a game development micro studio with a sensibly sized dream

darbotron’s mission is to make games for people to play

darbotron understands that not every person who plays games is a hyperactive teenager with the reflexes of a highly caffeinated feline ninja and/or the leisure time surfeit of a student

games should entertain intellectually, provide kinaesthetically satisfying interaction, be able to surprise, and hopefully to elicit a wry smile or a chuckle once in a while

De Montfort University

De Montfort University (DMU) offers the perfect combination of award-winning teaching, world-class facilities and a fantastic student experience. We are proud to have leapt into the top 50 UK universities with the best employment rates and the top 40 UK universities for student satisfaction.

Based in Leicester, in the heart of England, DMU is a vibrant, multicultural hub of creativity and innovation that never surrenders to convention. We provide a supportive learning environment in which our students are encouraged to hone their skills, be creative and defy the status quo.

Department of Play

Department of Play is the first dedicated management consultancy for games. We utilise data and our multi-disciplined network to help game companies grow.

The majority of our projects focus on improving F2P products on mobile, console and PC. Our clients include Jagex and Rovio.

10% discount to all UKIE members.

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