Our members

Our members make us what we are. 

We represent over 450 games businesses, from large format holders such as Microsoft, Sony and Nintendo and all the biggest global games publishers to promising small start-ups, rising stars and established bigger studios creating some of the best games in the world.

If you’re a businesses that makes or sells games in the UK or provides services or support to the UK games industry you can be part of the network. 

Why join Ukie?

ARM

ARM® technology is at the heart of a computing and connectivity revolution that is transforming the way people live and businesses operate. Every day more than 40 million ARM-based chips are shipped by our partners into products that enhance the human experience; connecting people, improving lives and making the impossible possible. From the sensor to the cloud and all points in between, ARM is shaping the smart connected world. 

British Esports Association

The British Esports Association is a not-for-profit organisation designed to support and promote esports in Britain, with a focus on the grassroots level.

The aim is not to push esports as a sport, or as a rival to traditional sport, but as a credible activity in its own right which can have positive cognitive and other benefits when done in moderation. Esports also promotes teamwork and communication, develops communities and provides jobs. See our careers advice section here.
Our three aims are to: 

Cambridge Game Creators

Cambridge Game Creators (CGC) is the most active community of professionals and hobbyists who create, use, or have an interest in computer graphics, visualization, simulations, and games. Creative and technical experts of all disciplines with an interest in interactive graphics, visualization, simulations, games, or virtual worlds come together to share thoughts, network, and above all have fun.

Casual Games Association

Founded in 2005, the Casual Games Association is a professional international trade organization providing educational resources and community support for those involved in creating games for the mass market consumer. Casual games are found on a myriad of platforms including personal computers, video game consoles, mobile phones and handheld devises.

Dashine Electronics

We are One of China´s leading companies in the design, development and manufacture of video game accessories, peripherals and smart human interactive HID devices.

Our Services

Extensive R&D and Engineering Capability
The entertainment industries that we operate in demand innovation and a key objective for us is to ensure our R&D and engineering departments are well resourced and funded.
Our areas of expertise

DNA: Digital Out-of-Home Interactive Entertainment Network Association

The DNA is a young, rapidly-growing association of individuals and companies developing social and networked out-of-home entertainment applications, found in amusement and theme parks, retail centers, educational institutions and sports, fitness and leisure facilities.

GameFace Labs

Partnered with Nvidia, GameFace Labs has created CORE: a cross-platform, mobile supercomputer capable of playing VR, AR and 2D Android content on the go, or plugged into a television. With driver support for market leading VR and AR headsets, CORE will allow users to plug their existing hardware into a single device and supports both mobile use (when plugged into a headset), as well as set top box mode when plugged into a display.

Innovation Birmingham Campus

Birmingham Science Park Aston was founded in 1982 and as such is the UK’s third oldest science park. Located in its urban location within central Birmingham, it offers 250,0000 sq ft of accommodation over 14 acres.

Birmingham Science Park Aston is wholly owned by Birmingham City Council. To give the Park a new dimension, provide clarity and pave the way for the £35 million Digital Plaza development, from 2013 it is being presented as two campuses; the Science & Technology Campus and the Innovation Birmingham Campus.

Ultrahaptics

Ultrahaptics has developed a unique technology that enables users to receive tactile feedback without needing to wear or touch anything. The technology uses ultrasound to project sensations through the air and directly onto the user. Users can ‘feel’ touch-less buttons get feedback for mid-air gestures or interact with virtual objects.

Wired Sussex

2557 companies and freelancers are Wired Sussex Members and we work with them to support the development of a successful regional digital cluster. Based in Brighton, we deliver a wide range of services, initiatives and networks designed to assist our Members both individually and collectively.

Women in Games

Women in Games is a not-for-profit organisation founded in 2009. It provides encouragement, support and advocacy for women and girls throughout the game industries and educational pipeline, both nationally and internationally.

Our mission at Women in Games is to achieve full equality of opportunity and treatment for all women working, or wanting to work, in the games and eSports industries. Raising awareness and implementing initiatives that change attitudes, deliver impact and create the conditions for all women in our sector to thrive and achieve their full potential.