Our members

Our members make us what we are. 

We represent over 450 games businesses, from large format holders such as Microsoft, Sony and Nintendo and all the biggest global games publishers to promising small start-ups, rising stars and established bigger studios creating some of the best games in the world.

If you’re a businesses that makes or sells games in the UK or provides services or support to the UK games industry you can be part of the network. 

Why join Ukie?

ARM

ARM® technology is at the heart of a computing and connectivity revolution that is transforming the way people live and businesses operate. Every day more than 40 million ARM-based chips are shipped by our partners into products that enhance the human experience; connecting people, improving lives and making the impossible possible. From the sensor to the cloud and all points in between, ARM is shaping the smart connected world. 

Association for Continuing Education in Esports (ACES)

The Association for Continuing Education in Esports (ACES) was established in October 2019 to advance the evolution of esports education.  Fundamental to this aim is the bringing together of industry and academia to ensure that University based esports education is fit for purpose.  The Association was set up through a partnership between six academics based in UK Universities who currently deliver esports based modules and courses.  Supporting the overall aim, this being to advance the evolution of esports education, are five key objectives:

British Esports Association

The British Esports Association is a not-for-profit organisation designed to support and promote esports in Britain, with a focus on the grassroots level.

The aim is not to push esports as a sport, or as a rival to traditional sport, but as a credible activity in its own right which can have positive cognitive and other benefits when done in moderation. Esports also promotes teamwork and communication, develops communities and provides jobs. See our careers advice section here.
Our three aims are to: 

Cambridge Game Creators

Cambridge Game Creators (CGC) is the most active community of professionals and hobbyists who create, use, or have an interest in computer graphics, visualization, simulations, and games. Creative and technical experts of all disciplines with an interest in interactive graphics, visualization, simulations, games, or virtual worlds come together to share thoughts, network, and above all have fun.

Casual Games Association

Founded in 2005, the Casual Games Association is a professional international trade organization providing educational resources and community support for those involved in creating games for the mass market consumer. Casual games are found on a myriad of platforms including personal computers, video game consoles, mobile phones and handheld devises.

CentreSoft

CentreSoft is the UK’s leading multi-format specialist distributor of video games. 

Since 1983, we’ve bridged the gap between UK retailers and global publishers by offering the broadest publisher product mix and a consolidated retail supply solution. 

With over 30 years industry experience and 250 dedicated employees, our bespoke and flexible solutions support publisher and retailer brands using the latest technology, processes and systems. 

CreeperHost Ltd

CreeperHost is a game service provider, providing dedicated game server hosting for Minecraft, CS:CO, ARK, Unturned, Starbound and many other games since 2011.

We provide dedicated virtual servers, as well as hardware services in our very own UK data centre, located in Grantham.

We are always looking to help out game developers, and have partnered up with a few game studios, including ChuckleFish and Igloosoft Games. 

Dashine Electronics

We are One of China´s leading companies in the design, development and manufacture of video game accessories, peripherals and smart human interactive HID devices.

Our Services

Extensive R&D and Engineering Capability
The entertainment industries that we operate in demand innovation and a key objective for us is to ensure our R&D and engineering departments are well resourced and funded.
Our areas of expertise

DNA: Digital Out-of-Home Interactive Entertainment Network Association

The DNA is a young, rapidly-growing association of individuals and companies developing social and networked out-of-home entertainment applications, found in amusement and theme parks, retail centers, educational institutions and sports, fitness and leisure facilities.

epic LAN

The team behind epic.LAN has been involved in running UK gaming events since 2003.
 
To gamers, epic.LAN events are often the first step in their esports career, either as a player, talent or backstage staff. epic.LAN hosts community LAN gaming events of varying sizes around the UK with a balance of competitive and casual gaming across a range of titles and platforms.

Exertis Gem

Since 1984, Exertis Gem has earned a proud reputation as one of the UK’s leading software and hardware distributors.

We are a one-stop sales, marketing and distribution service provider, offering bespoke solutions for the retail market place.

At Exertis Gem we supply to more than 4,500 retailers and resellers every week.

FC Business Intelligence

Business, technology and policy are changing faster than ever before. We provide our clients with clarity in the chaos.

The global economy is changing. Markets are shifting, technology is evolving at high speed, and policy and regulatory frameworks adapt continuously to keep pace.

This changing business world provides real opportunities for companies to grow. But in order to succeed, they need clarity of purpose, confidence in their capabilities and the right connections.

Our dedicated industry teams help companies to:

GAME Retail

GAME Retail Ltd is the UK’s videogames retail specialist with a network of over 320 stores, ever-developing e-commerce and m-commerce sites, an award-winning app, and a commitment to building the UK’s most valuable community of gamers.

GAME’s strategy looks to five key areas: having the best community rewards; excelling in all digital arenas; being a true omni-channel retailer; giving gamers the widest possible range of ways to pay; and ultimately delivering for the gamers of the UK. We do that through putting community at the heart of everything we do.

GameFace Labs

Partnered with Nvidia, GameFace Labs has created CORE: a cross-platform, mobile supercomputer capable of playing VR, AR and 2D Android content on the go, or plugged into a television. With driver support for market leading VR and AR headsets, CORE will allow users to plug their existing hardware into a single device and supports both mobile use (when plugged into a headset), as well as set top box mode when plugged into a display.

Gamer Network

Gamer Network was founded in 1999 by brothers Rupert and Nick Loman.

Prior to founding the company, the brothers played a lot of network and online games like Duke Nukem 3D and Quake II, and their love for competitive multiplayer video games led them to organise their own events.

After realising they were better at organising than competing, they decided to create an online games business together with friends from the gaming community. Several years after that (paying the bills by designing websites and game middleware) they decided to focus purely on games media.

Games London

Games London is a groundbreaking new programme to support, grow and promote the games and interactive entertainment sector in the UK capital. The programme is funded by the Mayor of London’s London Enterprise Panel (LEP) and delivered by Film London, the capital’s strategic agency for film and media, and UK games industry trade body The Association for UK Interactive Entertainment (Ukie).

games.london

 

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