Our members

Our members make us what we are. 

We represent over 450 games businesses, from large format holders such as Microsoft, Sony and Nintendo and all the biggest global games publishers to promising small start-ups, rising stars and established bigger studios creating some of the best games in the world.

If you’re a businesses that makes or sells games in the UK or provides services or support to the UK games industry you can be part of the network. 

Why join Ukie?

ADVNCR

ADVNCR is an award winning production company and creative agency based in London, UK. We provide complete solutions for video production, allowing clients to directly engage large audiences with the right content and the right medium. Whether that be streaming video, live broadcasting, bespoke events, animation or studio quality content.

ARM

ARM® technology is at the heart of a computing and connectivity revolution that is transforming the way people live and businesses operate. Every day more than 40 million ARM-based chips are shipped by our partners into products that enhance the human experience; connecting people, improving lives and making the impossible possible. From the sensor to the cloud and all points in between, ARM is shaping the smart connected world. 

Association for Continuing Education in Esports (ACES)

The Association for Continuing Education in Esports (ACES) was established in October 2019 to advance the evolution of esports education.  Fundamental to this aim is the bringing together of industry and academia to ensure that University based esports education is fit for purpose.  The Association was set up through a partnership between six academics based in UK Universities who currently deliver esports based modules and courses.  Supporting the overall aim, this being to advance the evolution of esports education, are five key objectives:

British Esports Association

The British Esports Association is a not-for-profit organisation designed to support and promote esports in Britain, with a focus on the grassroots level.

The aim is not to push esports as a sport, or as a rival to traditional sport, but as a credible activity in its own right which can have positive cognitive and other benefits when done in moderation. Esports also promotes teamwork and communication, develops communities and provides jobs. See our careers advice section here.
Our three aims are to: 

Cambridge Game Creators

Cambridge Game Creators (CGC) is the most active community of professionals and hobbyists who create, use, or have an interest in computer graphics, visualization, simulations, and games. Creative and technical experts of all disciplines with an interest in interactive graphics, visualization, simulations, games, or virtual worlds come together to share thoughts, network, and above all have fun.

Casual Games Association

Founded in 2005, the Casual Games Association is a professional international trade organization providing educational resources and community support for those involved in creating games for the mass market consumer. Casual games are found on a myriad of platforms including personal computers, video game consoles, mobile phones and handheld devises.

CentreSoft

CentreSoft is the UK’s leading multi-format specialist distributor of video games. 

Since 1983, we’ve bridged the gap between UK retailers and global publishers by offering the broadest publisher product mix and a consolidated retail supply solution. 

With over 30 years industry experience and 250 dedicated employees, our bespoke and flexible solutions support publisher and retailer brands using the latest technology, processes and systems. 

CreeperHost Ltd

CreeperHost is a game service provider, providing dedicated game server hosting for Minecraft, CS:CO, ARK, Unturned, Starbound and many other games since 2011.

We provide dedicated virtual servers, as well as hardware services in our very own UK data centre, located in Grantham.

We are always looking to help out game developers, and have partnered up with a few game studios, including ChuckleFish and Igloosoft Games. 

Dashine Electronics

We are One of China´s leading companies in the design, development and manufacture of video game accessories, peripherals and smart human interactive HID devices.

Our Services

Extensive R&D and Engineering Capability
The entertainment industries that we operate in demand innovation and a key objective for us is to ensure our R&D and engineering departments are well resourced and funded.
Our areas of expertise

DNA: Digital Out-of-Home Interactive Entertainment Network Association

The DNA is a young, rapidly-growing association of individuals and companies developing social and networked out-of-home entertainment applications, found in amusement and theme parks, retail centers, educational institutions and sports, fitness and leisure facilities.

Exertis Gem

Since 1984, Exertis Gem has earned a proud reputation as one of the UK’s leading software and hardware distributors.

We are a one-stop sales, marketing and distribution service provider, offering bespoke solutions for the retail market place.

At Exertis Gem we supply to more than 4,500 retailers and resellers every week.

GAME Retail

GAME Retail Ltd is the UK’s videogames retail specialist with a network of over 320 stores, ever-developing e-commerce and m-commerce sites, an award-winning app, and a commitment to building the UK’s most valuable community of gamers.

GAME’s strategy looks to five key areas: having the best community rewards; excelling in all digital arenas; being a true omni-channel retailer; giving gamers the widest possible range of ways to pay; and ultimately delivering for the gamers of the UK. We do that through putting community at the heart of everything we do.

GameFace Labs

Partnered with Nvidia, GameFace Labs has created CORE: a cross-platform, mobile supercomputer capable of playing VR, AR and 2D Android content on the go, or plugged into a television. With driver support for market leading VR and AR headsets, CORE will allow users to plug their existing hardware into a single device and supports both mobile use (when plugged into a headset), as well as set top box mode when plugged into a display.

Gamer Network

Gamer Network was founded in 1999 by brothers Rupert and Nick Loman.

Prior to founding the company, the brothers played a lot of network and online games like Duke Nukem 3D and Quake II, and their love for competitive multiplayer video games led them to organise their own events.

After realising they were better at organising than competing, they decided to create an online games business together with friends from the gaming community. Several years after that (paying the bills by designing websites and game middleware) they decided to focus purely on games media.

Green Man Gaming

Green Man Gaming is a leading global, data-driven video games E-commerce platform.  Green Man Gaming specialises in delivering games and services to a core gaming audience – those who love and live their games.  The ever-growing catalogue spans over 4,000 games provided in partnership with over 180 of the greatest publishing partners in the video games industry – Green Man Gaming  are an official, approved retailer of these Publishers and work closely with them.  Green Man Gaming believes in delivering games, whatever the platform, selling games across it&rsq

Heaven Media

Heaven Media is a marketing agency that specialises in Online Gaming and eSports. We exist to help consumer brands genuinely engage the new generation of consumers for whom gaming is culturally fundamental and who can’t be reached through traditional media. Heaven Media provides solutions spanning the full range of content creation, influencer and eSports sponsorship and event delivery. Our team includes leaders and specialists from each marketing discipline, each with extensive personal experience of gaming as well as a profound understanding of how to motivate this new generation.

Innovation Birmingham Campus

Birmingham Science Park Aston was founded in 1982 and as such is the UK’s third oldest science park. Located in its urban location within central Birmingham, it offers 250,0000 sq ft of accommodation over 14 acres.

Birmingham Science Park Aston is wholly owned by Birmingham City Council. To give the Park a new dimension, provide clarity and pave the way for the £35 million Digital Plaza development, from 2013 it is being presented as two campuses; the Science & Technology Campus and the Innovation Birmingham Campus.

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