Our members

Our members make us what we are. 

We represent over 450 games businesses, from large format holders such as Microsoft, Sony and Nintendo and all the biggest global games publishers to promising small start-ups, rising stars and established bigger studios creating some of the best games in the world.

If you’re a businesses that makes or sells games in the UK or provides services or support to the UK games industry you can be part of the network. 

Why join Ukie?

Flix Interactive

Flix Interactive was established in the summer of 2012. Since then we have worked closely with a multitude of clients from the more corporate to local small business. We provide high quality artistic and technical solutions tailor made to fit your projects requirements. Our team here at Flix is a creative collective of the brightest talent in the West Midlands. With experience in every facet of the Creative Industries we pride ourselves in finding elegant and effective solutions to every brief. On this page we would like to take the opportunity to introduce you to our team.

Flying Interactive

Flying Interactive is an independent digital video game publisher based in London, UK, specialized in working with indie developers to publish, market and sell their games. Flying Interactive covers everything from customer service to QA & consulting, from marketing to distributing your games on several channels.

Focus Multimedia

From when the doors opened in 1995, Focus Multimedia has been one of the UK's leading publishers of PC entertainment software and video games. With over 23 years of success, Focus has established itself as the market-leading, one-stop solution for impulse price games and software. We market a comprehensive range of best-selling titles in partnership with some of the world's best-known publishers, developers, distributors and retailers. 

Focus Multimedia has two flagship brands, Driving Test Success and Fanatical!

Foot Anstey

We are among the UK's top 100 law firms, with over 45 partners and approaching 500 staff. Headed by Managing Partner John Westwell, Foot Anstey has achieved consistent growth and strong financial performance and is on track to achieve our ambitious financial targets. We have grown organically through our bold, agile strategy that has attracted the attention of the industry; we have been named in numerous awards that include the British Legal Awards, MPF Awards for Management Excellence and South West Business Insider.

Funsolve

The purpose of Funsolve is to provide exceptional creative  and professional services to video game and app developers.  We provide practical services that help determine a products brand, user experience and appropriate art direction that will resonate with your target audience.

The products and services provided by Funsolve have been applied to games in both pre-production and later in development to solve issues with quality and/or engagement.

Fusebox Games

Fusebox Gmaes turns the world's greatest TV shows into narrative mobile games, fusing television and mobile for the connected generation.

Our free-to-play, social games give millions of TV fans new ways to engage with their favourite shows, creating a shared platform for storytelling and adventure.

Future Games of London

The App Store arrived in July 2008. At the time we thought this would revolutionise how people accessed and played games. We immediately started work to prepare the foundations for what became Future Games of London. The company was formed in 2009 with the exclusive plan to build games for this new smart phone era. We wanted to publish innovative, original and mass market content to what we could see would become an ever-increasing global audience.

We could never have imagined how big the market could become. The industry is now expecting 1 billion smart phones by 2015!?

FuturLab

FuturLab is an award winning game studio developing original IP and doing work for hire.

Ethos We pride ourselves on developing the most engaging ideas, and always seek to elicit three levels of response from our target audience:

  1. Cool!
  2. Ah, I see!
  3. Damn, that’s really clever actually…

We’ve been hearing this response for over 10 years. We never get tired of hearing it, and we work very hard to ensure we keep hearing it in future.

GAME Retail

GAME Retail Ltd is the UK’s videogames retail specialist with a network of over 320 stores, ever-developing e-commerce and m-commerce sites, an award-winning app, and a commitment to building the UK’s most valuable community of gamers.

GAME’s strategy looks to five key areas: having the best community rewards; excelling in all digital arenas; being a true omni-channel retailer; giving gamers the widest possible range of ways to pay; and ultimately delivering for the gamers of the UK. We do that through putting community at the heart of everything we do.

GameFace Labs

Partnered with Nvidia, GameFace Labs has created CORE: a cross-platform, mobile supercomputer capable of playing VR, AR and 2D Android content on the go, or plugged into a television. With driver support for market leading VR and AR headsets, CORE will allow users to plug their existing hardware into a single device and supports both mobile use (when plugged into a headset), as well as set top box mode when plugged into a display.

Gamer Network

Gamer Network was founded in 1999 by brothers Rupert and Nick Loman.

Prior to founding the company, the brothers played a lot of network and online games like Duke Nukem 3D and Quake II, and their love for competitive multiplayer video games led them to organise their own events.

After realising they were better at organising than competing, they decided to create an online games business together with friends from the gaming community. Several years after that (paying the bills by designing websites and game middleware) they decided to focus purely on games media.

Games Britannia

Games Britannia is a schools videogame festival aimed at inspiring the next generation of British videogame talent.

The festival is aimed at young people aged between 11 and 18, and a smaller number of children aged from 5 to 11. Through a range of exciting, engaging and educational workshops, lectures and activities we hope to inspire and empower children to become to game designers, coders, musicians and artists of the future.

Games Jobs Direct

The leading and fastest growing specialist international games jobs board. Games Jobs Direct has been helping studios fill vacancies since 2011 by connecting employers and candidates without the need for intermediaries.

We list vacancies from studios around the world, across all disciplines, and attract thousands of active job seekers on a daily basis.

Games London

Games London is a groundbreaking new programme to support, grow and promote the games and interactive entertainment sector in the UK capital. The programme is funded by the Mayor of London’s London Enterprise Panel (LEP) and delivered by Film London, the capital’s strategic agency for film and media, and UK games industry trade body The Association for UK Interactive Entertainment (Ukie).

games.london

 

GameS-Tech

Independent Insurance Broker specialising in Insurance for the Video Games Industry.

We offer a cost effective and innovative insurance solution for a whole range of Companies and individuals working within the industry, from Developers, Publishers, Quality Assurance & Localisation Services, Graphic Design companies etc...

GamesAid

GamesAid is a UK based video games charity (Registered UK Charity  # 1081706) which acts as an umbrella to support a number of smaller charities who help disadvantaged and disabled children and young people.

It is a non-trading body, administered by Trustees who operate on a fixed term basis run by a chairman who is also appointed on a fixed term. As the only fully democratic charity in the games space, members of the games industry propose and vote for the charities of their choice annually.

Gamification Nation

Who we work with?
Our clients range from large multinational organisations to forward thinking SME’s. Most projects have been internal and are covered by non-disclosure agreements. They range from a learning platform for schools to internal content gamification for both forums and learning, sales gamification, recruitment and productivity solutions.

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