Ukie announces new board members for 2015-16

24 September 2015 - London, United Kingdom Four new Board members elected and departure of Andy Payne as Chair leads to change in Board executive positions

Ukie has formally announced the results of their board elections at the trade body’s AGM at EGX. Four new faces have joined the board, and two existing members have been re-elected. Noirin Carmody, COO and Co-Founder of Revolution Software, replaces Andy Payne as the new Chair of the Ukie board, who has stepped down after 10 years in the role.

It was announced today that Andy will, however, re-join the Ukie board and will take up the role of treasurer, replacing John Clark.

CEO of Ukie, Dr Jo Twist, thanked Andy for his years serving as Chair, saying, “What Andy achieved as Chair of the Ukie Board has been absolutely outstanding. He has helped to shape the UK’s games industry into what it looks like today and his passion and commitment to our sector cannot be overestimated. I look forward to continuing to work closely with Andy in his new role as treasurer of the Ukie’s board.”

The following six individuals now join Ukie’s Board of Directors, ready to shape Ukie’s strategy and activity over the next two years:

  • Andy Payne, Mastertronic
  • John Clark, Sega
  • Katherine Bidwell, State of Play Games
  • Kirsty Rigden, FuturLab
  • Simon Barratt, Barog Game Labs
  • Tim Woodley, 505 Games

The full list of the Ukie board, including the new faces, can be read here.

Of the new Board elected, Twist added, “I am really pleased to welcome the new members of our Board of Directors to Ukie and am delighted to have Noirin as Ukie’s new Chair. It’s wonderful to have 25% female representation on the board. We have a really exciting 12 months ahead of us and I look forward to working with the new board on continuing our hard work towards making the UK the best place in the world to make and sell games.”

Ukie also used their AGM to launch their 2015 Annual Review, which sets out key highlights from the past 12 months and its plan for the upcoming year. These include:

  • Ukie’s Digital Schoolhouse project completed its first hugely successful year, with primary school workshops being run in 78 schools across London, with 460 teachers trained, educating 5,516 primary age pupils the new computing curriculum in a fun and engaging way
  • 89 games of all budget sizes and across every platform received Video Games Tax relief since its introduction in 2014
  • A global trade programme, that includes official UK stands at gamescom and GDC and trade visits to China and South Korea, that has generated £103m of business for UK games companies
  • The announcement of Ukie’s Westminster Games Day, where the trade body will take the UK’s games industry to Parliament for a day of activity that is designed to lobby and educate the new policy makers to the needs of the sector.

The Ukie 2015 Annual Review can be read in full here.

Please see below a series of quotes from the new Ukie board members.

Andy Payne, CEO of Mastertronic, said, “I decided to step down after 10 years as chair of Ukie. This will be my 15th year as a board member and as far as Ukie has come, we still have much to do. We work in a relentlessly creative industry, ever changing and challenging. I can’t wait to get started. Again.”

Tim Woodley, SVP Global Brand and Marketing for 505 Games, said, “I am delighted to have been elected to the Ukie board. After 15 years in the industry at companies large and small, I feel I now have the breadth of knowledge and experience needed to proactively serve Ukie as it continues to adapt to a rapidly changing industry with an increasingly diverse range of members. In particular I want to help to further stimulate a culture of opportunity in the UK games industry where a career in interactive entertainment has as much validity as any other profession and is attainable for all, regardless of gender, race or socio-economic background. Only then will the industry's output start to truly reflect our society."

Of his re-appointment, John Clark, SVP Commercial Publishing at Sega Europe, said, “I'm delighted to have been re-elected, to be voted by peers to support the UK games industry really is an honour. Working with such a talented board and the team at Ukie to further develop the excellent work remains an exciting prospect.”

Kirsty Rigden, Operations Director at FuturLab, said, “I feel extremely honoured and privileged to have been voted onto the Ukie board. I'm excited to help small indie outfits transition into professional studios!”

Simon Barratt, Director of Barog Game Labs, said, “I’m very excited about working with my fellow board members to push Ukie to even greater heights. Jo has put together a brilliant team that I feel lucky to have got to know over the last few years and I’m looking forward to working with them once again.”

Katherine Bidwell, Co-Founder of State of Play Games, said, “I’m delighted to have been voted to become part of the Ukie board this year. It’s a great honour to be part of this fantastic group of people and look forward to making positive changes to the industry. I’m passionate about promoting diversity within the games industry, as well as encouraging young people to pursue a career in the games sector by showcasing how exciting and creative the industry can be.”




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About Ukie
The Association for United Kingdom Interactive Entertainment or Ukie (pronounced YOU-KEY) is a trade body that aims to support, grow and promote the whole of the UK’s games and interactive entertainment industry. Founded in 2010 (although formerly known as ELSPA), Ukie’s membership includes all the major UK and global games publishers and the best of UK development talent - from promising start-ups to some of the biggest, most successful studios operating in the UK today.

Ukie works with government to champion a range of issues including age ratings, education and skills, access to finance and protecting intellectual property rights. It also works with the media to ensure true and accurate representation of the sector by raising awareness of the industry’s positive economic contribution and the societal benefits of gaming to policy makers, regulators and consumers.

Some of the campaigns Ukie has been working on include the next gen skills campaign which pushed for computer science to be put back onto the national curriculum, - a website where families can learn about playing games safely and sensibly and Ukie Student Membership which bridges the gap between education and industry for students leaving higher education.

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