At DSH, we feel incredibly privileged to be supported by passionate and generous industry partners, who have enabled us to reach thousands of pupils across the UK and make our vision of bridging the gap between education and industry a reality.
NEW! Estelle, Curriculum Content Developer at Digital Schoolhouse, will be taking us on a monthly journey of her expeirence pioneering in a brand new hybrid teaching role. Catch her August blog below.
We’re all going on a Summer Holiday…
We’re thrilled to release part 1 of ‘On the road to victory’, a three-part series exploring each knockout event of the DSH esports tournament from the perspective of our participating students, teachers and industry.
NEW! Estelle, Curriculum Content Developer at Digital Schoolhouse, will be taking us on a monthly journey of her expeirence pioneering in a brand new hybrid teaching role. Catch her June & July blog below.
Today our Digital Schoolhouse (DSH) team, launched their latest research report ‘Online Safety: A Pupil’s Perspective’. The report surveyed over 2000 pupils on their perceptions of e-safety in education and at home. It has some insightful findings on just how much children really know about e-safety whether playing video games, chatting online or using social media.
Key points from the report include:
Ukie’s current esports initiatives include developing new esports qualifications and expanding our Digital Schoolhouse esports competition to give over 1,000 children from schools all over the country to compete against each other and get a taste of the wide range of roles that make up esports. And as the main point of contact for government policy and regulation relating to esports in the UK, we will be calling for more support from government for esports in this country. Here's what we've been upto in the esports space recently:
Last week at our AGM at EGX in Birmingham, our Digital Schoolhouse (DSH) initiative announced its brand new RED sponsorship tier.
Always seeking to realise it’s vision, DSH’s presence at EGX demonstrates just how vital we believe cutting-edge expertise from the games industry is, alongside academic expertise in our classrooms. By introducing the new threshold sponsorship entry of £4500, we present more games businesses with the opportunity to support the delivery of this nationwide initiative.