Nesta research reveals the average person who plays games: female, 43 years old, highly educated and an active consumer of culture
People who play games are better educated, no less wealthy and more likely than non-games players to participate actively in culture, according to research conducted by innovation charity Nesta, released in a report that challenges the existing stereotype of games players.
Nesta seeks game developer for Longitude Prize
Successful UK games projects on Kickstarter raise more than £5.5m
An excellent analysis of UK Kickstarter projects has been published by Nesta’s Creative Economy Researcher Juan Mateos-Garcia. He collected data for 678 UK video game projects between Sept 2011 and Jan 2015. A number of interesting findings were shared:
We have partnered with Nesta to run another year of the games industry mentoring programme
After the success of last years Video Game Mentoring Network scheme, which saw eight games businesses start the programme earlier this year, we have once again partnered with Nesta to match businesses with experienced games industry mentors.
The Games Mentor Network is designed to advise and nurture games businesses with an appetite for growth and mentoring will officially be starting in December.
Announcing our new 2015 Board and two new initiatives for the UK games sector
We used our AGM last Thursday at EGX to announce our new Board members and two new initiatives for the UK games sector - The Games Industry Cluster Map project and the Digital Schoolhouse project.
Nesta reports the positives on businesses of mentoring
We recently announced the mentors and the companies they had been matched with as part of the Games Mentoring scheme we run in partnership with Nesta, which is part of their wider Creative Business Mentoring programme.
Ukie and Nesta are proud to announce games mentoring pairs.
Ukie and Nesta’s Video Games Mentor Network launched in April to enable businesses to access help and advice from established industry leaders to support their growth. Following an open call for applications, eight mentees have now been chosen and paired with a mentor whose skills, expertise and knowledge matched their business needs.
The Video Games Mentor Network partners are as follows: