video games

22 Jan 2020

Games for Good

Our industry still largely gets a bad wrap, but our medium has the potential to be the most powerful in reaching the masses. As players become more socially conscious, we not only have to adapt, but have the opportunity to lead the way.

21 Feb 2020

GameBlast20

GameBlast 2020: SpecialEffect aim for £1M in 'the best excuse to game ever'

 

18 Oct 2019 to 20 Oct 2019

Autistica Play: Relax Mode 2019

Relax Mode is about people coming together to play and connect for a relaxed and inclusive online fundraising event. 

29 Apr 2015 to 30 Apr 2015

Game Monetisation Europe

The video games industry will reach a staggering $80 Billion in 2014, with 11% YOY growth to 2018.

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