The event from June 21 to June 23 was conceived by industry figures Rami Ismail, Sarah Elmaleh, and Myriame Lachapelle. Ukie caught up with Sarah Elmaleh after the event to find out how it went and to see what's instore for the future.
Ukie: Hi Sarah, thanks for speaking to us! First, a very simple question; what is Gameworld.dev?
GDC 2016 is fast approaching
It's only six weeks until the UK games industry start filling the flights to San Francisco for GDC, the biggest and most established games industry event in the world. Ukie is once again running the UK industry stand, taking out some of the biggest names in UK games to meet international counterparts to exchange ideas, network, attract funding, pitch to investors, and shape the future of industry.
Don't forget to tune in to the UkieTV Twitch stream at 1pm TODAY to see Caitlin Goodale (Graphic Designer at Lift London), Chris Roe (Art Director at Fat Pebble) and newest addition Ed Fear (Creative Producer at Mediatonic) talk about art and design in games! You can ask them questions throughout the stream, as well as hear their top tips and experiences of working in the industry. Don't miss it!
On Friday 24th April, Ukie will be livestreaming an exciting interactive webinar exclusively for Ukie Students, where Chris Roe (Art Director at Fat Pebble), Caitlin Goodale (Graphic Designer at Lift London) and Max Scott-Slade (Game Design Director at Glitche.rs) will be discussing art and design in games.
Ian Goodall from Aardvark Swift talks about kickstarting your career in the games industry. Recorded at the Ukie Student and Indie Game Conference 2014, Staffordshire University.