The leading knowledge-led voice of the UK's games industry to policy makers, Westminster and games clusters throughout the country
Your go-to hub for B2B connections, market data, IP protection, business advice and free work space for UK games companies
Leading a tailored programme of events, investor networking, international trade missions to make the UK industry a global player
Innovative education initiatives such as Digital Schoolhouse and Ukie Students, fostering the next generation of industry talent
Phil Mansell, CEO, Jagex
Final nominations for the 10 categories in the Ukie video games awards, delivered in partnership with Bastion, have now been named.Read more
Game technology used extensively in film and television, healthcare, and automotive sectors– making a £760 million contribution to the UK’s GDP.Read more
After an exhaustive search, Ukie has appointed their next CEO to lead the organisation through its next transformational decade. Nick Poole has been appointed as Ukie CEO and will join from 1st April 2024. Nick Poole has 20 years CEO experience in the cultural and creative industries, driving growth and transformation in professional membership associations with a particular strength in governmental engagement and building mission and purpose.Read more
Skills crisis putting the breaks on business growth, say video games companiesRead more
To help parents manage conversations around responsible play, Ukie and the games industry have launched the ParentPowerUps campaign. Fronted by comedian and presenter Judi Love, and developed with the help of expert clinical psychologist Professor Tanya Byron, the downloadable Pact guides families on how to have a conversation and mutually agree parameters around in-game interactions, spending and time limitsFind out more
askaboutgames is a joint venture between the Games Rating Authority and Ukie, run with input and advice from across the games industry, that aims to help parents manage conversations around responsible play, and to provide them with the resources to guide those conversations.
A groundbreaking education initiative using play-based learning to engage the next generation of pupils and teachers with the Computing curriculum, with a UK-wide network of schoolhouses and national school’s esports tournament, supported by industry and government.
The UK Games Map, built in partnership with Nesta, is the first interactive, real-time map of the UK games industry and the most complete dataset of the UK games sector’s geography ever built.
Positioning London as a world-leading cluster for games and interactive entertainment with the London Games Festival, Games London celebrates the culture of games in the UK and promotes the wider UK games industry.
The VGA scheme links volunteers from the games industry with schools, colleges or universities to help inspire the next generation of talent to consider careers in the games sector.
A collaborative and high-impact pledge to improve diversity and inclusion in the games industry - creating cultures where everyone belongs, and ideas can thrive.
Bringing academia and industry together to secure the future of the games sector by giving our student members the support and connections they need to start their career in the games industry.