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Ukie and Creative Enterprise announce the 2022 Accelerate: Games cohorts

The first two cohorts of the Accelerate: Games programme, as part of the BFI-funded Creative Enterprise programme, have now been announced.

The two six-month programmes, Accelerate: Game Developers – sponsored this year by Amazon Web Services – and Accelerate: Games Tech and Services, are designed to meet the separate needs of early stage games developers and early stage games technology and service companies. Participants will take part in a series of six to eight 2-hour workshops and training delivered by industry experts, with access to one-to-one business coaching and expert advice, as well as introductions to publishers and potential partners and clients.

With support from InGames, we’re also able to specifically support Scottish games businesses as part of the programme.

Read the full cohort below, and find out more about them over on the Creative England website.


Accelerate: Game Developers

Astrodreamer Studio – Jordan Hastings

Cave Monsters – Charlotte Sutherland 

Crescent Games – Kristrun Fridriksdottir

Lambic Studios – Coyan Cardenas

Lovewish Games – Nina Roussakoff

Modest Genius – Tess Cartwright

Pretty Digital – Constance Flueriot 

Propulsion Games – Ryan Javanshir 

RAA Studios – Russell Al-Medenni

Retro Drive Studio – Joseph Coggins

Slime Crime – Dan Baker

Stacking Chairs – Sean Mulvenna

Studio Somewhere – Cameron Shackleton

Two Headed Alien – Jack Sanderson Thwaite

Yaldi Games – Elena Hoge


Accelerate: Games Tech and Services

Bridge Network Group – Mikayla Sinead

IMPRESS – Ashley Gwinnell 

Game UI Database – Edd Coates 

Hungry Billy  – Benjamin Drees

Games Jobs Live – Colin MacDonald

InSpirit360 – Sarah McAndrew

Lowtek Games – Alastair Low

N Coders – Melanie Band

Pav Gekko Productions – Pawel Gmyterko 

Pocket Size Hands – Gary McCartan

Web App Services – Ben Ackland