The Hub Crawl 2022 continued this week with our second event in the eight-session virtual programme, "Retaining Staff for the Long Term." Building on last week's event, "Games Staff of the Future" (watch here) our speakers shared experience and guidance on how you can support your team and help them develop the skills you, and they, need for the long term.
Access to the recording is here - Hub Crawl 22 - Retaining Staff for the Long Term. Please use the following timings to help you navigate through the video –
- Sam Collins, Ukie (sam@ukie.org.uk) – welcome (1.23– 3.23)
- Elaine Dowman, Barclays - latest Barclays news and services they provide (3.24 – 6.47)
- Liz Prince, Amiquis – the process, methodology and results of Amiquis' study into remote and hybrid working in the games indsutry (7.06 - 26.00)
- Brian Cooley, Mind Fitness GB (brian@mindfitness.training) – the data and theory behind creating enthusiastic employees, (26.12 – 49.44)
- Charlie Pitt, Connor Broadley – on staff benefits and perks (49.47– 1.11.41)
- Laurence Shanks and Daisy Sarson, OKTRA (gamingstudiodesign@oktra.co.uk) – on how games companies can design an office to help retention, (1.11.51 – 1.25.02)
- Mel Kent, Outright Games; Iain Farrell, Double 11; Rebecca White, Splash Damage – panel on shared experiences (1.25.18 – 1.46.17)
On Tuesday 1st February at 4pm we'll look at new technology for the games with the help of our event sponsor Amazon Web Services. This will focus on innovation in technology used by, and developed for, the games industry. How will cloud gaming, 5G and software tools shape and define the games industry of the future.
Please join us by registering here - https://ukie.org.uk/events/hub-crawl-22-new-technology-for-games
Here are the registration pages for the 8 virtual events –
Tuesday 18 January – Games staff of the Future games-staff-of-the-future-tickets
Tuesday 25 January – Retaining staff for the long term retaining-your-team-for-the-long-term
Tuesday 1 February – New technology for games technology-for-games-tickets-228895100407
Tuesday 8 February – Finance for Growth finance-for-growth
Tuesday 15 February – The how and the what for Blockchain & NFT and the games industry blockchain nft
Tuesday 22 February – Reaching and building a relationship with consumers reaching and building
Tuesday 1 March – The latest trends in data analytics in games trends-in-data-analytics
Tuesday 8 March – the future of esports the-future-of-esports