The Ukie Student Conference Online, in partnership with Epic Games, returns for a series of virtual Lunch & Learn talks from 12:00 to 13:30 on Tuesday 23, Wednesday 24 and Friday 26 May.
Grab a coffee, take a break from chasing that deadline, and join us for a series of insightful sessions video games industry professionals, featuring:
TUESDAY 23 MAY
12:00 – Opportunities with ID@Xbox
Ben Robinson, Microsoft
During this session, Ben will give an overview of the Xbox ecosystem, including how to self-publish your game on Xbox platforms and tips on how to pitch for funding or partnerships via the Developer Acceleration Program and Game Pass.
12:45 – Sustainability in games
Emma Osterbery, Gratitude Global
Discover how video game players can take action to impact climate change now!
WEDNESDAY 24 MAY
12:00 - Level Up Your Career: Mastering the Game Industry Job Hunt
Kim Adcock, One Player Mission
Gain essential insights and expert advice from industry veteran MD Kim Parker Adcock as she shares valuable tips on building a standout portfolio, crafting an impressive CV, and mastering the application process. Learn to successfully navigate the competitive landscape of the game industry job market.
12:45 – UGC: The power of user-generated content
Dean Anderson, Beyond
Dean Anderson, Co-Founder and CEO at Beyond, explores how empowering players via User-Generated Content unlocks unlimited creativity, stimulates community growth, and reshapes the next wave of games in the industry.
FRIDAY 26 MAY
12:00 – The Power of the Student Voice
Jay Shin, Arrogant Pixel
This talk delves into the importance of incorporating diverse avenues for student engagement, emphasising its pivotal role in fostering the ongoing prosperity of the games industry and education sector. It highlights the significance of treating students as co-creators of their learning experience, rather than mere beneficiaries of a service.
12:45 – From Classroom to Boardroom
Ashley Wharfe, Waving Bear Studio
Ashley Wharfe is one of the co-founders and artists at Waving Bear Studio, a UK-based indie development studio behind the release of STUFFED, who will be discussing the journey from meeting his other founders at university through the various steps of setting up and growing an indie studio.
It's free to attend, so register now via Eventbrite.
If you have any questions, please contact Siân at email@example.com.