The most recent Screen Business Report was launched in December 2021. To access the report, click here.

Think Global, Create Local is new analysis of the employment and economic impact of the UK games industry across the towns, cities, regions and devolved nations of the UK. It provides new benchmark figures for the number of full-time equivalent jobs (FTEs) and contibution to gross value added (GVA) generated by games companies throughout the country, the impacts of companies of different sizes and comparisions against other sectors.

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About this report

The report builds on the findings from the BFI's 'Screen Business' report, released in Ocotber 2018, which showed that the UK games companies directly employed 16,140 FTE roles and collectively generated £2.87bn in GVA.

By applying HM Treasury 'Green Book' principles and best practice economic modelling, 'Screen Business' is the single most authoritative economic analysis of the UK games sector to date. Think Global, Create Local uses the same methodologies to futher explore the same underlying data, ensuring robust results at the highest possible standards. As this means no underlying data could therefore be updated, all results in this report relate to the year 2016 and represent a snapshot in time for our sector. It should also be understood that since 2016, the UK games industry has continued to thrive, and that this report reflects that benchmark from which future growth can be reliably tracked.

Key Findings  


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